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osu-lazer/osu.Game/Overlays/Mods/VerticalAttributeDisplay.cs
T

149 lines
4.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Localisation;
using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
using osuTK.Graphics;
namespace osu.Game.Overlays.Mods
{
public partial class VerticalAttributeDisplay : Container, IHasCustomTooltip<RulesetBeatmapAttribute?>
{
private readonly BindableWithCurrent<double> current = new BindableWithCurrent<double>();
/// <summary>
/// Text to display in the top area of the display.
/// </summary>
public LocalisableString Label
{
get => text.Text;
set => text.Text = value;
}
private readonly EffectCounter counter;
private readonly OsuSpriteText text;
[Resolved]
private OsuColour colours { get; set; } = null!;
public VerticalAttributeDisplay()
{
AutoSizeAxes = Axes.X;
RelativeSizeAxes = Axes.Y;
Origin = Anchor.CentreLeft;
Anchor = Anchor.CentreLeft;
InternalChild = new FillFlowContainer
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Y,
Width = 42,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
text = new OsuSpriteText
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Font = OsuFont.Default.With(size: 20, weight: FontWeight.Bold)
},
counter = new EffectCounter
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Current = { BindTarget = current },
}
}
};
}
public void SetAttribute(RulesetBeatmapAttribute? attribute)
{
if (attribute != null)
{
text.Text = attribute.Acronym;
current.Value = attribute.AdjustedValue;
var effect = calculateEffect(attribute.OriginalValue, attribute.AdjustedValue);
updateTextColor(effect);
Alpha = 1;
}
else
Alpha = 0;
TooltipContent = attribute;
}
private static ModEffect calculateEffect(double oldValue, double newValue)
{
if (Precision.AlmostEquals(newValue, oldValue, 0.01))
return ModEffect.NotChanged;
if (newValue < oldValue)
return ModEffect.DifficultyReduction;
return ModEffect.DifficultyIncrease;
}
private void updateTextColor(ModEffect effect)
{
Color4 newColor;
switch (effect)
{
case ModEffect.NotChanged:
newColor = Color4.White;
break;
case ModEffect.DifficultyReduction:
newColor = colours.ForModType(ModType.DifficultyReduction);
break;
case ModEffect.DifficultyIncrease:
newColor = colours.ForModType(ModType.DifficultyIncrease);
break;
default:
throw new ArgumentOutOfRangeException(nameof(effect), effect, null);
}
text.Colour = newColor;
counter.Colour = newColor;
}
public enum ModEffect
{
NotChanged,
DifficultyReduction,
DifficultyIncrease,
}
private partial class EffectCounter : RollingCounter<double>
{
protected override double RollingDuration => 250;
protected override LocalisableString FormatCount(double count) => count.ToLocalisableString("0.0#");
protected override OsuSpriteText CreateSpriteText() => new OsuSpriteText
{
Font = OsuFont.Default.With(size: 18, weight: FontWeight.SemiBold)
};
}
public ITooltip<RulesetBeatmapAttribute?> GetCustomTooltip() => new BeatmapAttributeTooltip();
public RulesetBeatmapAttribute? TooltipContent { get; set; }
}
}