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249 lines
8.5 KiB
C#
249 lines
8.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Framework.Screens;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Localisation;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Screens;
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using osu.Game.Screens.Play;
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using osu.Game.Users;
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using osuTK;
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using osuTK.Graphics;
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using ChatStrings = osu.Game.Localisation.ChatStrings;
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namespace osu.Game.Overlays.Chat
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{
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public partial class DrawableChatUsername : OsuClickableContainer, IHasContextMenu
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{
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public Action? ReportRequested;
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/// <summary>
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/// The primary colour to use for the username.
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/// </summary>
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public Color4 AccentColour { get; init; }
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/// <summary>
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/// If set to <see langword="false"/>, the username will be drawn as plain text in <see cref="AccentColour"/>.
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/// If set to <see langword="true"/>, the username will be drawn as black text inside a rounded rectangle in <see cref="AccentColour"/>.
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/// </summary>
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public bool Inverted { get; init; }
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
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colouredDrawable.ReceivePositionalInputAt(screenSpacePos);
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public float FontSize
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{
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set => drawableText.Font = OsuFont.GetFont(size: value, weight: FontWeight.Bold, italics: true);
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}
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public LocalisableString Text
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{
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set => drawableText.Text = value;
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}
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public override float Width
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{
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get => base.Width;
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set => base.Width = drawableText.MaxWidth = value;
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}
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[Resolved]
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private IAPIProvider api { get; set; } = null!;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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[Resolved]
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private MultiplayerClient? multiplayerClient { get; set; }
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[Resolved]
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private IPerformFromScreenRunner? performer { get; set; }
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[Resolved(canBeNull: true)]
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private ChannelManager? chatManager { get; set; }
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[Resolved(canBeNull: true)]
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private ChatOverlay? chatOverlay { get; set; }
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[Resolved(canBeNull: true)]
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private UserProfileOverlay? profileOverlay { get; set; }
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[Resolved]
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private Bindable<Channel?>? currentChannel { get; set; }
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[Resolved]
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private IDialogOverlay? dialogOverlay { get; set; }
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private readonly APIUser user;
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private readonly OsuSpriteText drawableText;
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private Drawable colouredDrawable = null!;
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public DrawableChatUsername(APIUser user)
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{
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this.user = user;
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Action = openUserProfile;
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drawableText = new TruncatingSpriteText
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{
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Shadow = false,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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};
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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if (!Inverted)
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{
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Add(colouredDrawable = drawableText);
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}
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else
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{
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Add(new Container
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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AutoSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = 4,
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EdgeEffect = new EdgeEffectParameters
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{
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Roundness = 1,
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Radius = 1,
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Colour = Color4.Black.Opacity(0.3f),
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Offset = new Vector2(0, 1),
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Type = EdgeEffectType.Shadow,
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},
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Child = new Container
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{
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AutoSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = 4,
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Children = new[]
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{
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colouredDrawable = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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new Container
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{
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AutoSizeAxes = Axes.Both,
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Padding = new MarginPadding { Left = 4, Right = 4, Bottom = 1, Top = -2 },
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Child = drawableText,
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}
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}
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}
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});
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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drawableText.Colour = colours.ChatBlue;
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colouredDrawable.Colour = AccentColour;
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}
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public MenuItem[] ContextMenuItems
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{
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get
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{
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if (user.Equals(APIUser.SYSTEM_USER))
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return Array.Empty<MenuItem>();
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if (user.Equals(api.LocalUser.Value))
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return Array.Empty<MenuItem>();
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List<MenuItem> items = new List<MenuItem>();
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if (currentChannel?.Value != null)
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{
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items.Add(new OsuMenuItem(ChatStrings.MentionUser, MenuItemType.Standard, () =>
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{
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currentChannel.Value.TextBoxMessage.Value += $"@{user.Username} ";
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}));
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}
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items.Add(new OsuMenuItem(ContextMenuStrings.ViewProfile, MenuItemType.Highlighted, openUserProfile));
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items.Add(new OsuMenuItem(UsersStrings.CardSendMessage, MenuItemType.Standard, openUserChannel));
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// We should probably be checking against an online state here.
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// But we can't use MetadataClient.GetPresence because we may not be requesting/receiving presences.
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// This isn't really too bad – worst case scenario the client will open spectator view and show the user as "offline".
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{
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items.Add(new OsuMenuItemSpacer());
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items.Add(new OsuMenuItem(ContextMenuStrings.SpectatePlayer, MenuItemType.Standard, () =>
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{
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performer?.PerformFromScreen(s => s.Push(new SoloSpectatorScreen(user)));
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}));
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if (multiplayerClient?.Room?.Users.All(u => u.UserID != user.Id) == true)
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{
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items.Add(new OsuMenuItem(ContextMenuStrings.InvitePlayer, MenuItemType.Standard, () => multiplayerClient.InvitePlayer(user.Id)));
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}
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}
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items.Add(new OsuMenuItemSpacer());
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items.Add(new OsuMenuItem(UsersStrings.ReportButtonText, MenuItemType.Destructive, ReportRequested));
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items.Add(api.Blocks.Any(b => b.TargetID == user.OnlineID)
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? new OsuMenuItem(UsersStrings.BlocksButtonUnblock, MenuItemType.Standard, () => dialogOverlay?.Push(ConfirmBlockActionDialog.Unblock(user)))
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: new OsuMenuItem(UsersStrings.BlocksButtonBlock, MenuItemType.Destructive, () => dialogOverlay?.Push(ConfirmBlockActionDialog.Block(user))));
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return items.ToArray();
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}
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}
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private void openUserChannel()
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{
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chatManager?.OpenPrivateChannel(user);
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chatOverlay?.Show();
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}
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private void openUserProfile()
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{
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profileOverlay?.ShowUser(user);
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}
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protected override bool OnHover(HoverEvent e)
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{
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colouredDrawable.FadeColour(AccentColour.Lighten(0.6f), 30, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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base.OnHoverLost(e);
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colouredDrawable.FadeColour(AccentColour, 800, Easing.OutQuint);
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}
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}
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}
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