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158 lines
4.8 KiB
C#
158 lines
4.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Localisation;
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using osu.Game.Overlays;
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using osuTK.Graphics;
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namespace osu.Game.Beatmaps.Drawables
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{
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public partial class BeatmapSetOnlineStatusPill : CircularContainer, IHasTooltip
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{
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/// <summary>
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/// Whether to show <see cref="BeatmapOnlineStatus.None"/> as "unknown" instead of fading out.
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/// </summary>
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public bool ShowUnknownStatus { get; init; }
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/// <summary>
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/// Whether changing status performs transition transforms.
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/// </summary>
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public bool Animated { get; init; } = true;
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public BeatmapOnlineStatus Status
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{
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get => status;
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set
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{
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if (status == value)
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return;
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status = value;
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if (IsLoaded)
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updateState();
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}
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}
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private BeatmapOnlineStatus status;
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public float TextSize
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{
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init => statusText.Font = statusText.Font.With(size: value);
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}
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public MarginPadding TextPadding
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{
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init => statusText.Padding = value;
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}
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private readonly OsuSpriteText statusText;
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private readonly Box background;
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private const double animation_duration = 400;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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[Resolved(CanBeNull = true)]
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private OverlayColourProvider? colourProvider { get; set; }
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public BeatmapSetOnlineStatusPill()
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{
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AutoSizeAxes = Axes.Both;
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Masking = true;
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Alpha = 0;
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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},
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statusText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(weight: FontWeight.Bold)
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},
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};
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Status = BeatmapOnlineStatus.None;
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TextPadding = new MarginPadding { Horizontal = 4, Bottom = 1 };
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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updateState();
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FinishTransforms(true);
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}
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private void updateState()
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{
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double duration = Animated ? animation_duration : 0;
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if (Status == BeatmapOnlineStatus.None && !ShowUnknownStatus)
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{
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this.FadeOut(duration, Easing.OutQuint);
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return;
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}
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// The autosize animation on this component is intended to animate horizontal sizing only.
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// To avoid vertical autosize animating from zero to non-zero, only apply the duration
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// after we have a valid size.
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if (Height > 0)
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{
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AutoSizeDuration = (float)duration;
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AutoSizeEasing = Easing.OutQuint;
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}
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this.FadeIn(duration, Easing.OutQuint);
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// Handle the case where transition from hidden to non-hidden may cause
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// a fade from a colour that doesn't make sense (due to not being able to see the previous colour).
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if (Alpha == 0)
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duration = 0;
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Color4 statusTextColour;
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if (colourProvider != null)
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statusTextColour = status == BeatmapOnlineStatus.Graveyard ? colourProvider.Background1 : colourProvider.Background3;
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else
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statusTextColour = status == BeatmapOnlineStatus.Graveyard ? colours.GreySeaFoamLight : Color4.Black;
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statusText.FadeColour(statusTextColour, duration, Easing.OutQuint);
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background.FadeColour(OsuColour.ForBeatmapSetOnlineStatus(Status) ?? colourProvider?.Light1 ?? colours.GreySeaFoamLighter, duration, Easing.OutQuint);
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statusText.Text = Status.GetLocalisableDescription().ToUpper();
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}
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public LocalisableString TooltipText
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{
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get
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{
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switch (Status)
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{
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case BeatmapOnlineStatus.LocallyModified:
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return SongSelectStrings.LocallyModifiedTooltip;
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}
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return string.Empty;
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}
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}
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}
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}
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