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67 lines
2.1 KiB
C#
67 lines
2.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Overlays.Music;
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using osu.Game.Rulesets;
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using osu.Game.Tests.Resources;
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using osuTK;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public partial class TestScenePlaylistOverlay : OsuManualInputManagerTestScene
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{
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protected override bool UseFreshStoragePerRun => true;
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private BeatmapManager beatmapManager = null!;
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private const int item_count = 20;
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private List<BeatmapSetInfo> beatmapSets => beatmapManager.GetAllUsableBeatmapSets();
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[BackgroundDependencyLoader]
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private void load(GameHost host)
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{
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Dependencies.Cache(new RealmRulesetStore(Realm));
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Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, null, Audio, Resources, host, Beatmap.Default));
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Dependencies.Cache(Realm);
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}
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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Child = new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(300, 500),
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Child = new PlaylistOverlay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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State = { Value = Visibility.Visible }
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}
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};
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for (int i = 0; i < item_count; i++)
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{
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beatmapManager.Import(TestResources.CreateTestBeatmapSetInfo());
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}
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beatmapSets.First().ToLive(Realm);
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// Ensure all the initial imports are present before running any tests.
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Realm.Run(r => r.Refresh());
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});
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}
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}
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