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osu-lazer/osu.Game.Tests/Visual/SongSelectV2/TestSceneBeatmapLeaderboardSorting.cs
T

156 lines
5.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Cursor;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Leaderboards;
using osu.Game.Overlays;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens.SelectV2;
using osu.Game.Tests.Resources;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.SongSelectV2
{
public partial class TestSceneBeatmapLeaderboardSorting : SongSelectComponentsTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
private BeatmapDetailsArea beatmapDetailsArea = null!;
private ScoreManager scoreManager = null!;
private RulesetStore rulesetStore = null!;
private BeatmapManager beatmapManager = null!;
private OsuContextMenuContainer contentContainer = null!;
private DialogOverlay dialogOverlay = null!;
private LeaderboardManager leaderboardManager = null!;
private readonly IBindable<Screens.SelectV2.SongSelect.BeatmapSetLookupResult?> onlineLookupResult = new Bindable<Screens.SelectV2.SongSelect.BeatmapSetLookupResult?>();
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.Cache(rulesetStore = new RealmRulesetStore(Realm));
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, Realm, API));
dependencies.Cache(leaderboardManager = new LeaderboardManager());
dependencies.CacheAs(onlineLookupResult);
Dependencies.Cache(Realm);
return dependencies;
}
[BackgroundDependencyLoader]
private void load()
{
LoadComponent(dialogOverlay = new DialogOverlay
{
Depth = -1
});
LoadComponent(leaderboardManager);
Child = contentContainer = new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.X,
Height = 500,
Shear = OsuGame.SHEAR,
Children = new Drawable[]
{
dialogOverlay,
}
};
}
[SetUp]
public void SetUp() => Schedule(() =>
{
if (beatmapDetailsArea.IsNotNull())
contentContainer.Remove(beatmapDetailsArea, false);
contentContainer.Add(beatmapDetailsArea = new BeatmapDetailsArea
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = 50 },
State = { Value = Visibility.Visible },
});
});
[SetUpSteps]
public override void SetUpSteps()
{
base.SetUpSteps();
}
[Test]
public void TestLocalScoresSorting()
{
BeatmapInfo beatmapInfo = null!;
AddStep(@"Set beatmap", () =>
{
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
beatmapInfo = beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps.First();
Beatmap.Value = beatmapManager.GetWorkingBeatmap(beatmapInfo);
});
AddStep(@"Import random scores", () =>
{
for (int i = 0; i < 10; ++i)
importRandomScore(beatmapInfo);
});
AddStep("Clear all scores", () => scoreManager.Delete());
}
private void importRandomScore(BeatmapInfo beatmapInfo)
{
scoreManager.Import(new ScoreInfo
{
Rank = ScoreRank.XH,
Accuracy = RNG.NextDouble(0, 1),
MaxCombo = RNG.Next(0, 1500),
TotalScore = RNG.Next(500000, 1200000),
Date = DateTime.Now.AddMinutes(RNG.Next(0, 1000) * -1),
Statistics = new Dictionary<HitResult, int>
{
{ HitResult.Miss, RNG.Next(0, 25) },
},
Ruleset = new OsuRuleset().RulesetInfo,
BeatmapInfo = beatmapInfo,
BeatmapHash = beatmapInfo.Hash,
User = new APIUser
{
Id = 2,
Username = @"peppy",
CountryCode = CountryCode.JP,
},
});
}
}
}