mirror of
https://github.com/ppy/osu.git
synced 2026-05-15 09:12:35 +08:00
324 lines
13 KiB
C#
324 lines
13 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Testing;
|
|
using osu.Framework.Utils;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Online.API.Requests.Responses;
|
|
using osu.Game.Online.Multiplayer;
|
|
using osu.Game.Online.Rooms;
|
|
using osu.Game.Overlays;
|
|
using osu.Game.Rulesets.Osu;
|
|
using osu.Game.Screens.OnlinePlay.Lounge;
|
|
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
|
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
|
using osu.Game.Screens.OnlinePlay.Playlists;
|
|
using osu.Game.Tests.Beatmaps;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Tests.Visual.Multiplayer
|
|
{
|
|
public partial class TestSceneRoomPanel : OsuTestScene
|
|
{
|
|
[Cached]
|
|
protected readonly OverlayColourProvider ColourProvider = new OverlayColourProvider(OverlayColourScheme.Plum);
|
|
|
|
private readonly Bindable<Room?> selectedRoom = new Bindable<Room?>();
|
|
|
|
[Test]
|
|
public void TestMultipleStatuses()
|
|
{
|
|
FillFlowContainer rooms = null!;
|
|
|
|
AddStep("create rooms", () =>
|
|
{
|
|
PlaylistItem item1 = new PlaylistItem(new APIBeatmap
|
|
{
|
|
OnlineBeatmapSetID = 173612,
|
|
OnlineID = 502132,
|
|
});
|
|
|
|
PlaylistItem item2 = new PlaylistItem(new TestBeatmap(new OsuRuleset().RulesetInfo)
|
|
{
|
|
BeatmapInfo = { StarRating = 4.5 }
|
|
}.BeatmapInfo);
|
|
|
|
PlaylistItem item3 = new PlaylistItem(new TestBeatmap(new OsuRuleset().RulesetInfo)
|
|
{
|
|
BeatmapInfo =
|
|
{
|
|
StarRating = 2.5,
|
|
Metadata =
|
|
{
|
|
Artist = "very very very very very very very very very long artist",
|
|
ArtistUnicode = "very very very very very very very very very long artist",
|
|
Title = "very very very very very very very very very very very long title",
|
|
TitleUnicode = "very very very very very very very very very very very long title",
|
|
}
|
|
}
|
|
}.BeatmapInfo);
|
|
|
|
Child = rooms = new FillFlowContainer
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
RelativeSizeAxes = Axes.Both,
|
|
Size = new Vector2(0.9f),
|
|
Spacing = new Vector2(10),
|
|
Children = new Drawable[]
|
|
{
|
|
createMultiplayerPanel(new Room
|
|
{
|
|
Name = "Multiplayer room",
|
|
EndDate = DateTimeOffset.Now.AddDays(1),
|
|
Type = MatchType.HeadToHead,
|
|
Playlist = [item1],
|
|
CurrentPlaylistItem = item1
|
|
}),
|
|
createLoungeRoom(new Room
|
|
{
|
|
Name = "Multiplayer room",
|
|
EndDate = DateTimeOffset.Now.AddDays(1),
|
|
Type = MatchType.HeadToHead,
|
|
Playlist = [item1],
|
|
CurrentPlaylistItem = item1
|
|
}),
|
|
createLoungeRoom(new Room
|
|
{
|
|
Name = "Pinned room",
|
|
Pinned = true,
|
|
EndDate = DateTimeOffset.Now.AddDays(1),
|
|
Type = MatchType.HeadToHead,
|
|
Playlist = [item1],
|
|
CurrentPlaylistItem = item1
|
|
}),
|
|
createLoungeRoom(new Room
|
|
{
|
|
Name = "Private room",
|
|
Password = "*",
|
|
EndDate = DateTimeOffset.Now.AddDays(1),
|
|
Type = MatchType.HeadToHead,
|
|
Playlist = [item3],
|
|
CurrentPlaylistItem = item3
|
|
}),
|
|
createPlaylistRoomPanel(new Room
|
|
{
|
|
Name = "Playlist room with multiple beatmaps",
|
|
Status = RoomStatus.Playing,
|
|
EndDate = DateTimeOffset.Now.AddDays(1),
|
|
Playlist = [item1, item2],
|
|
CurrentPlaylistItem = item1
|
|
}),
|
|
createLoungeRoom(new Room
|
|
{
|
|
Name = "Playlist room with multiple beatmaps",
|
|
Status = RoomStatus.Playing,
|
|
EndDate = DateTimeOffset.Now.AddDays(1),
|
|
Playlist = [item1, item2],
|
|
CurrentPlaylistItem = item1
|
|
}),
|
|
createLoungeRoom(new Room
|
|
{
|
|
Name = "Closing soon",
|
|
EndDate = DateTimeOffset.Now.AddSeconds(5),
|
|
}),
|
|
createLoungeRoom(new Room
|
|
{
|
|
Name = "Closed room",
|
|
EndDate = DateTimeOffset.Now,
|
|
}),
|
|
createLoungeRoom(new Room
|
|
{
|
|
Name = "Spotlight room",
|
|
Category = RoomCategory.Spotlight,
|
|
}),
|
|
createLoungeRoom(new Room
|
|
{
|
|
Name = "Featured artist room",
|
|
Category = RoomCategory.FeaturedArtist,
|
|
}),
|
|
}
|
|
};
|
|
});
|
|
|
|
AddUntilStep("wait for panel load", () => rooms.Count, () => Is.EqualTo(10));
|
|
AddUntilStep("\"currently playing\" room count correct",
|
|
() => rooms.ChildrenOfType<OsuSpriteText>().Count(s => s.Text.ToString().StartsWith("Currently playing", StringComparison.Ordinal)), () => Is.EqualTo(4));
|
|
AddUntilStep("\"ready to play\" room count correct", () => rooms.ChildrenOfType<OsuSpriteText>().Count(s => s.Text.ToString().StartsWith("Ready to play", StringComparison.Ordinal)),
|
|
() => Is.EqualTo(5));
|
|
}
|
|
|
|
[Test]
|
|
public void TestEnableAndDisablePassword()
|
|
{
|
|
RoomPanel panel = null!;
|
|
Room room = null!;
|
|
|
|
AddStep("create room", () => Child = panel = createLoungeRoom(room = new Room
|
|
{
|
|
Name = "Room with password",
|
|
Type = MatchType.HeadToHead,
|
|
}));
|
|
|
|
AddUntilStep("wait for panel load", () => panel.ChildrenOfType<DrawableRoomParticipantsList>().Any());
|
|
|
|
AddAssert("password icon hidden", () => Precision.AlmostEquals(0, panel.ChildrenOfType<RoomPanel.CornerIcon>().First().Alpha));
|
|
|
|
AddStep("set password", () => room.Password = "password");
|
|
AddAssert("password icon visible", () => Precision.AlmostEquals(1, panel.ChildrenOfType<RoomPanel.CornerIcon>().First().Alpha));
|
|
|
|
AddStep("unset password", () => room.Password = string.Empty);
|
|
AddAssert("password icon hidden", () => Precision.AlmostEquals(0, panel.ChildrenOfType<RoomPanel.CornerIcon>().First().Alpha));
|
|
}
|
|
|
|
[Test]
|
|
public void TestMultiplayerRooms()
|
|
{
|
|
AddStep("create rooms", () => Child = new FillFlowContainer
|
|
{
|
|
AutoSizeAxes = Axes.Y,
|
|
RelativeSizeAxes = Axes.X,
|
|
Direction = FillDirection.Vertical,
|
|
Spacing = new Vector2(5),
|
|
Children = new[]
|
|
{
|
|
new MultiplayerRoomPanel(new Room
|
|
{
|
|
Name = "A host-only room",
|
|
QueueMode = QueueMode.HostOnly,
|
|
Type = MatchType.HeadToHead,
|
|
RoomID = 1337,
|
|
}),
|
|
new MultiplayerRoomPanel(new Room
|
|
{
|
|
Name = "An all-players, team-versus room",
|
|
QueueMode = QueueMode.AllPlayers,
|
|
Type = MatchType.TeamVersus,
|
|
RoomID = 1338,
|
|
}),
|
|
new MultiplayerRoomPanel(new Room
|
|
{
|
|
Name = "A round-robin room",
|
|
QueueMode = QueueMode.AllPlayersRoundRobin,
|
|
Type = MatchType.HeadToHead,
|
|
RoomID = 1339,
|
|
}),
|
|
}
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestRoomWithLongTitle()
|
|
{
|
|
AddStep("create rooms", () => Child = new FillFlowContainer
|
|
{
|
|
AutoSizeAxes = Axes.Y,
|
|
RelativeSizeAxes = Axes.X,
|
|
Direction = FillDirection.Vertical,
|
|
Spacing = new Vector2(5),
|
|
Children = new[]
|
|
{
|
|
new MultiplayerRoomPanel(new Room
|
|
{
|
|
Name =
|
|
"This room has a very very long title enough to make the external link button reach the participants list on the right side unless the test window is very wide, at which point I don't know, hi.",
|
|
QueueMode = QueueMode.HostOnly,
|
|
Type = MatchType.HeadToHead,
|
|
RoomID = 1337,
|
|
}),
|
|
}
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestRoomWithUpdatedRoomID()
|
|
{
|
|
Room room = null!;
|
|
|
|
AddStep("create rooms", () => Child = new FillFlowContainer
|
|
{
|
|
AutoSizeAxes = Axes.Y,
|
|
RelativeSizeAxes = Axes.X,
|
|
Direction = FillDirection.Vertical,
|
|
Spacing = new Vector2(5),
|
|
Children = new[]
|
|
{
|
|
new MultiplayerRoomPanel(room = new Room
|
|
{
|
|
Name =
|
|
"This room has a very very long title enough to make the external link button reach the participants list on the right side unless the test window is very wide, at which point I don't know, hi.",
|
|
QueueMode = QueueMode.HostOnly,
|
|
Type = MatchType.HeadToHead,
|
|
}),
|
|
}
|
|
});
|
|
AddWaitStep("wait", 3);
|
|
AddStep("set room ID", () => room.RoomID = 1337);
|
|
AddWaitStep("wait", 3);
|
|
AddStep("clear room ID", () => room.RoomID = null);
|
|
}
|
|
|
|
private RoomPanel createPlaylistRoomPanel(Room room)
|
|
{
|
|
room.Host ??= new APIUser { Username = "peppy", Id = 2 };
|
|
|
|
if (room.RecentParticipants.Count == 0)
|
|
{
|
|
room.RecentParticipants = Enumerable.Range(0, 20).Select(i => new APIUser
|
|
{
|
|
Id = i,
|
|
Username = $"User {i}"
|
|
}).ToArray();
|
|
}
|
|
|
|
return new PlaylistsRoomPanel(room)
|
|
{
|
|
SelectedItem = new Bindable<PlaylistItem?>(room.CurrentPlaylistItem),
|
|
};
|
|
}
|
|
|
|
private RoomPanel createMultiplayerPanel(Room room)
|
|
{
|
|
room.Host ??= new APIUser { Username = "peppy", Id = 2 };
|
|
|
|
if (room.RecentParticipants.Count == 0)
|
|
{
|
|
room.RecentParticipants = Enumerable.Range(0, 20).Select(i => new APIUser
|
|
{
|
|
Id = i,
|
|
Username = $"User {i}"
|
|
}).ToArray();
|
|
}
|
|
|
|
return new MultiplayerRoomPanel(room);
|
|
}
|
|
|
|
private RoomPanel createLoungeRoom(Room room)
|
|
{
|
|
room.Host ??= new APIUser { Username = "peppy", Id = 2 };
|
|
|
|
if (room.RecentParticipants.Count == 0)
|
|
{
|
|
room.RecentParticipants = Enumerable.Range(0, 20).Select(i => new APIUser
|
|
{
|
|
Id = i,
|
|
Username = $"User {i}"
|
|
}).ToArray();
|
|
}
|
|
|
|
return new LoungeRoomPanel(room)
|
|
{
|
|
MatchingFilter = true,
|
|
SelectedRoom = selectedRoom
|
|
};
|
|
}
|
|
}
|
|
}
|