mirror of
https://github.com/ppy/osu.git
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e908b80359
Closes https://github.com/ppy/osu/issues/34769 Visible (and easiest to check) in test scene.
476 lines
19 KiB
C#
476 lines
19 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.ComponentModel;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Pooling;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Localisation.HUD;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects.Legacy;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Statistics;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play.HUD.HitErrorMeters;
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using osuTK;
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using osuTK.Graphics;
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using Container = osu.Framework.Graphics.Containers.Container;
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namespace osu.Game.Rulesets.Osu.HUD
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{
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[Cached]
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public partial class AimErrorMeter : HitErrorMeter
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{
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.HitMarkerSize), nameof(AimErrorMeterStrings.HitMarkerSizeDescription))]
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public BindableNumber<float> HitMarkerSize { get; } = new BindableNumber<float>(7f)
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{
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MinValue = 0f,
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MaxValue = 12f,
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Precision = 1f
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};
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.HitMarkerStyle), nameof(AimErrorMeterStrings.HitMarkerStyleDescription))]
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public Bindable<MarkerStyle> HitMarkerStyle { get; } = new Bindable<MarkerStyle>();
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.AverageMarkerSize), nameof(AimErrorMeterStrings.AverageMarkerSizeDescription))]
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public BindableNumber<float> AverageMarkerSize { get; } = new BindableNumber<float>(12f)
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{
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MinValue = 7f,
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MaxValue = 25f,
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Precision = 1f
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};
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.AverageMarkerStyle), nameof(AimErrorMeterStrings.AverageMarkerStyleDescription))]
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public Bindable<MarkerStyle> AverageMarkerStyle { get; } = new Bindable<MarkerStyle>(MarkerStyle.Plus);
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.PositionDisplayStyle), nameof(AimErrorMeterStrings.PositionDisplayStyleDescription))]
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public Bindable<PositionDisplay> PositionDisplayStyle { get; } = new Bindable<PositionDisplay>();
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// used for calculate relative position.
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private Vector2? lastObjectPosition;
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private Container averagePositionMarker = null!;
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private Container averagePositionMarkerRotationContainer = null!;
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private Vector2? averagePosition;
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private readonly DrawablePool<HitPositionMarker> hitPositionPool = new DrawablePool<HitPositionMarker>(30);
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private Container hitPositionMarkerContainer = null!;
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private Container arrowBackgroundContainer = null!;
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private UprightAspectMaintainingContainer rotateFixedContainer = null!;
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private Container mainContainer = null!;
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private float objectRadius;
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private const int max_concurrent_judgements = 30;
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private const float line_thickness = 2;
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private const float inner_portion = 0.85f;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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public AimErrorMeter()
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{
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AutoSizeAxes = Axes.Both;
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AlwaysPresent = true;
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}
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[BackgroundDependencyLoader]
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private void load(IBindable<WorkingBeatmap> beatmap, ScoreProcessor processor)
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{
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InternalChild = new Container
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{
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Height = 100,
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Width = 100,
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Children = new Drawable[]
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{
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hitPositionPool,
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rotateFixedContainer = new UprightAspectMaintainingContainer
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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}
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};
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mainContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new CircularContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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BorderColour = Colour4.White,
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Masking = true,
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BorderThickness = 2,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(inner_portion),
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Child = new Box
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{
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Colour = Colour4.Gray,
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Alpha = 0.3f,
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RelativeSizeAxes = Axes.Both
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},
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},
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arrowBackgroundContainer = new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Name = "Arrow Background",
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RelativeSizeAxes = Axes.Both,
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Rotation = 45,
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Alpha = 0f,
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Children = new Drawable[]
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{
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new Circle
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{
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Height = inner_portion + 0.2f,
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Width = line_thickness / 2,
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},
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new Circle
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{
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Height = 5f,
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Width = line_thickness / 2,
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Anchor = Anchor.Centre,
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Origin = Anchor.TopCentre,
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Margin = new MarginPadding(-line_thickness / 4),
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RelativePositionAxes = Axes.Both,
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Y = -(inner_portion + 0.2f) / 2,
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Rotation = -45
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},
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new Circle
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{
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Height = 5f,
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Width = line_thickness / 2,
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Anchor = Anchor.Centre,
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Origin = Anchor.TopCentre,
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Margin = new MarginPadding(-line_thickness / 4),
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RelativePositionAxes = Axes.Both,
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Y = -(inner_portion + 0.2f) / 2,
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Rotation = 45
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}
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}
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},
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new Container
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{
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Name = "Cross Background",
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Circle
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{
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Alpha = 0.5f,
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Width = line_thickness,
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Height = inner_portion * 0.9f
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},
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new Circle
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{
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Alpha = 0.5f,
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Width = line_thickness,
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Height = inner_portion * 0.9f,
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Rotation = 90
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},
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new Circle
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{
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Alpha = 0.2f,
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Width = line_thickness / 2,
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Height = inner_portion * 0.9f,
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Rotation = 45
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},
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new Circle
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{
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Alpha = 0.2f,
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Width = line_thickness / 2,
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Height = inner_portion * 0.9f,
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Rotation = 135
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},
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}
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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hitPositionMarkerContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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},
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averagePositionMarker = new UprightAspectMaintainingContainer
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{
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RelativePositionAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Child = averagePositionMarkerRotationContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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new Circle
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 0.25f,
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},
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new Circle
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 0.25f,
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Rotation = 90
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}
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}
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}
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}
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}
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}
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}
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};
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// handle IApplicableToDifficulty for CS change.
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BeatmapDifficulty newDifficulty = new BeatmapDifficulty();
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beatmap.Value.Beatmap.Difficulty.CopyTo(newDifficulty);
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var mods = processor.Mods.Value;
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foreach (var mod in mods.OfType<IApplicableToDifficulty>())
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mod.ApplyToDifficulty(newDifficulty);
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objectRadius = OsuHitObject.OBJECT_RADIUS * LegacyRulesetExtensions.CalculateScaleFromCircleSize(newDifficulty.CircleSize, true);
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AverageMarkerSize.BindValueChanged(size => averagePositionMarker.Size = new Vector2(size.NewValue), true);
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AverageMarkerStyle.BindValueChanged(style => averagePositionMarkerRotationContainer.Rotation = style.NewValue == MarkerStyle.Plus ? 0 : 45, true);
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PositionDisplayStyle.BindValueChanged(s =>
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{
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Clear();
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if (s.NewValue == PositionDisplay.Normalised)
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{
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arrowBackgroundContainer.FadeIn(100);
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rotateFixedContainer.Remove(mainContainer, false);
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AddInternal(mainContainer);
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}
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else
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{
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arrowBackgroundContainer.FadeOut(100);
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// when in absolute mode, rotation of the aim error meter as a whole should not affect how the component is displayed
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RemoveInternal(mainContainer, false);
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rotateFixedContainer.Add(mainContainer);
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}
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}, true);
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}
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protected override void OnNewJudgement(JudgementResult judgement)
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{
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if (judgement is not OsuHitCircleJudgementResult circleJudgement) return;
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if (circleJudgement.CursorPositionAtHit == null) return;
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if (hitPositionMarkerContainer.Count > max_concurrent_judgements)
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{
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const double quick_fade_time = 300;
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// check with a bit of lenience to avoid precision error in comparison.
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var old = hitPositionMarkerContainer.FirstOrDefault(j => j.LifetimeEnd > Clock.CurrentTime + quick_fade_time * 1.1);
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if (old != null)
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{
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old.ClearTransforms();
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old.FadeOut(quick_fade_time).Expire();
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}
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}
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Vector2 hitPosition;
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if (PositionDisplayStyle.Value == PositionDisplay.Normalised && lastObjectPosition != null)
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{
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hitPosition = AccuracyHeatmap.FindRelativeHitPosition(lastObjectPosition.Value, ((OsuHitObject)circleJudgement.HitObject).StackedEndPosition,
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circleJudgement.CursorPositionAtHit.Value, objectRadius, 45) * (inner_portion / 2);
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}
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else
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{
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// get relative position between mouse position and current object.
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hitPosition = (circleJudgement.CursorPositionAtHit.Value - ((OsuHitObject)circleJudgement.HitObject).StackedPosition) / objectRadius / 2 * inner_portion;
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}
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hitPosition = Vector2.Clamp(hitPosition, new Vector2(-0.5f), new Vector2(0.5f));
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hitPositionPool.Get(drawableHit =>
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{
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drawableHit.X = hitPosition.X;
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drawableHit.Y = hitPosition.Y;
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drawableHit.Colour = getColourForPosition(hitPosition);
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hitPositionMarkerContainer.Add(drawableHit);
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});
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var newAveragePosition = 0.1f * hitPosition + 0.9f * (averagePosition ?? hitPosition);
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averagePositionMarker.MoveTo(newAveragePosition, 800, Easing.OutQuint);
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averagePosition = newAveragePosition;
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lastObjectPosition = ((OsuHitObject)circleJudgement.HitObject).StackedPosition;
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}
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private Color4 getColourForPosition(Vector2 position)
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{
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float distance = Vector2.Distance(position, Vector2.Zero);
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if (distance >= 0.5f * inner_portion)
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return colours.Red;
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if (distance >= 0.35f * inner_portion)
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return colours.Yellow;
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if (distance >= 0.2f * inner_portion)
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return colours.Green;
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return colours.Blue;
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}
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public override void Clear()
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{
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averagePosition = null;
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averagePositionMarker.MoveTo(Vector2.Zero, 800, Easing.OutQuint);
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lastObjectPosition = null;
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foreach (var h in hitPositionMarkerContainer)
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{
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h.ClearTransforms();
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h.Expire();
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}
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}
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private partial class HitPositionMarker : PoolableDrawable
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{
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[Resolved]
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private AimErrorMeter aimErrorMeter { get; set; } = null!;
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public readonly BindableNumber<float> MarkerSize = new BindableFloat();
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public readonly Bindable<MarkerStyle> Style = new Bindable<MarkerStyle>();
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private readonly Container content;
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public HitPositionMarker()
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{
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RelativePositionAxes = Axes.Both;
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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InternalChild = new UprightAspectMaintainingContainer
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Child = content = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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new Circle
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 0.25f,
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Rotation = -45
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},
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new Circle
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 0.25f,
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Rotation = 45
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}
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}
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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MarkerSize.BindTo(aimErrorMeter.HitMarkerSize);
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MarkerSize.BindValueChanged(size => Size = new Vector2(size.NewValue), true);
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Style.BindTo(aimErrorMeter.HitMarkerStyle);
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Style.BindValueChanged(style => content.Rotation = style.NewValue == MarkerStyle.X ? 0 : 45, true);
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}
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protected override void PrepareForUse()
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{
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base.PrepareForUse();
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const int judgement_fade_in_duration = 100;
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const int judgement_fade_out_duration = 5000;
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this
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.ResizeTo(new Vector2(0))
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.FadeInFromZero(judgement_fade_in_duration, Easing.OutQuint)
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.ResizeTo(new Vector2(MarkerSize.Value), judgement_fade_in_duration, Easing.OutQuint)
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.Then()
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.FadeOut(judgement_fade_out_duration)
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.Expire();
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}
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}
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public enum MarkerStyle
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{
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[Description("x")]
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X,
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[Description("+")]
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Plus,
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}
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public enum PositionDisplay
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{
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[LocalisableDescription(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.Absolute))]
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Absolute,
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[LocalisableDescription(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.Normalised))]
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Normalised,
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}
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}
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}
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