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osu-lazer/osu.Game.Rulesets.Mania/Edit/ManiaBeatmapVerifier.cs
T

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936 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks.Components;
using osu.Game.Rulesets.Mania.Edit.Checks;
namespace osu.Game.Rulesets.Mania.Edit
{
public class ManiaBeatmapVerifier : IBeatmapVerifier
{
private readonly List<ICheck> checks = new List<ICheck>
{
// Compose
new CheckManiaConcurrentObjects(),
// Spread
new CheckManiaLowestDiffDrainTime(),
// Settings
new CheckKeyCount(),
new CheckManiaAbnormalDifficultySettings(),
};
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
{
return checks.SelectMany(check => check.Run(context));
}
}
}