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145 lines
4.4 KiB
C#
145 lines
4.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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using System.Collections.Generic;
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namespace osu.Game.Overlays.Profile.Sections
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{
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public class ShowMoreButton : OsuHoverContainer
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{
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private const float fade_duration = 200;
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private readonly Box background;
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private readonly LoadingAnimation loading;
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private readonly FillFlowContainer content;
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protected override IEnumerable<Drawable> EffectTargets => new[] { background };
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private bool isLoading;
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public bool IsLoading
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{
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get => isLoading;
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set
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{
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if (isLoading == value)
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return;
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isLoading = value;
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Enabled.Value = !isLoading;
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if (value)
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{
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loading.FadeIn(fade_duration, Easing.OutQuint);
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content.FadeOut(fade_duration, Easing.OutQuint);
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}
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else
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{
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loading.FadeOut(fade_duration, Easing.OutQuint);
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content.FadeIn(fade_duration, Easing.OutQuint);
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}
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}
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}
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public ShowMoreButton()
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{
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AutoSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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new CircularContainer
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{
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Masking = true,
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Size = new Vector2(140, 30),
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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content = new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(7),
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Children = new Drawable[]
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{
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new ChevronIcon(),
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new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
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Text = "show more".ToUpper(),
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},
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new ChevronIcon(),
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}
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},
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loading = new LoadingAnimation
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(12)
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},
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}
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colors)
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{
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IdleColour = colors.GreySeafoamDark;
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HoverColour = colors.GreySeafoam;
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}
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protected override bool OnClick(ClickEvent e)
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{
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if (!Enabled.Value)
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return false;
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try
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{
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return base.OnClick(e);
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}
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finally
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{
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// run afterwards as this will disable this button.
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IsLoading = true;
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}
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}
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private class ChevronIcon : SpriteIcon
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{
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private const int icon_size = 8;
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public ChevronIcon()
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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Size = new Vector2(icon_size);
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Icon = FontAwesome.Solid.ChevronDown;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colors)
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{
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Colour = colors.Yellow;
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}
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}
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}
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}
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