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osu-lazer/osu.Game/Online/Multiplayer/Countdown/StopCountdownRequest.cs
Dan Balasescu 2923c10cd8 Rewrite rooms to store multiple active countdowns
Update test to the new structure
2022-09-05 19:03:26 +09:00

26 lines
618 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using MessagePack;
using Newtonsoft.Json;
namespace osu.Game.Online.Multiplayer.Countdown
{
/// <summary>
/// Request to stop the current countdown.
/// </summary>
[MessagePackObject]
public class StopCountdownRequest : MatchUserRequest
{
[Key(0)]
public readonly int ID;
[JsonConstructor]
[SerializationConstructor]
public StopCountdownRequest(int id)
{
ID = id;
}
}
}