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mirror of https://github.com/ppy/osu.git synced 2024-11-11 16:27:26 +08:00
osu-lazer/osu.Game/Online/Multiplayer
2021-07-12 18:22:52 +09:00
..
IMultiplayerClient.cs General cleanup 2021-02-01 18:50:32 +09:00
IMultiplayerLoungeServer.cs Update signatures in line with no-overload methods (unsupported by signalr) 2021-07-12 15:49:19 +09:00
IMultiplayerRoomServer.cs General cleanup 2021-02-01 18:50:32 +09:00
IMultiplayerServer.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
InvalidPasswordException.cs Add password to room settings and multiplayer lounge interface 2021-07-12 15:49:19 +09:00
InvalidStateChangeException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
InvalidStateException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
MultiplayerClient.cs Add remaining pieces of password flow (for osu-web join request) 2021-07-12 18:22:52 +09:00
MultiplayerRoom.cs Setup all multiplayer model classes for MessagePack support 2021-01-26 16:26:03 +09:00
MultiplayerRoomSettings.cs Add password to room settings and multiplayer lounge interface 2021-07-12 15:49:19 +09:00
MultiplayerRoomState.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
MultiplayerRoomUser.cs Remove redundant NotNull attributes in nullable classes 2021-06-17 16:07:32 +09:00
MultiplayerUserState.cs Add spectating user state 2021-04-06 21:22:28 +09:00
NotHostException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
NotJoinedRoomException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
OnlineMultiplayerClient.cs Update signatures in line with no-overload methods (unsupported by signalr) 2021-07-12 15:49:19 +09:00