mirror of
https://github.com/ppy/osu.git
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284 lines
8.9 KiB
C#
284 lines
8.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Screens.Edit.Compose.Components
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{
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public class SelectionBox : CompositeDrawable
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{
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public Func<float, bool> OnRotation;
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public Func<Vector2, Anchor, bool> OnScale;
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public Func<Direction, bool> OnFlip;
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public Func<bool> OnReverse;
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public Action OperationStarted;
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public Action OperationEnded;
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private bool canReverse;
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/// <summary>
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/// Whether pattern reversing support should be enabled.
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/// </summary>
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public bool CanReverse
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{
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get => canReverse;
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set
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{
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if (canReverse == value) return;
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canReverse = value;
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recreate();
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}
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}
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private bool canRotate;
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/// <summary>
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/// Whether rotation support should be enabled.
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/// </summary>
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public bool CanRotate
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{
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get => canRotate;
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set
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{
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if (canRotate == value) return;
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canRotate = value;
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recreate();
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}
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}
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private bool canScaleX;
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/// <summary>
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/// Whether vertical scale support should be enabled.
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/// </summary>
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public bool CanScaleX
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{
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get => canScaleX;
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set
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{
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if (canScaleX == value) return;
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canScaleX = value;
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recreate();
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}
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}
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private bool canScaleY;
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/// <summary>
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/// Whether horizontal scale support should be enabled.
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/// </summary>
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public bool CanScaleY
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{
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get => canScaleY;
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set
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{
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if (canScaleY == value) return;
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canScaleY = value;
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recreate();
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}
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}
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private FillFlowContainer buttons;
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public const float BORDER_RADIUS = 3;
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[Resolved]
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private OsuColour colours { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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{
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RelativeSizeAxes = Axes.Both;
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recreate();
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}
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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if (e.Repeat || !e.ControlPressed)
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return false;
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switch (e.Key)
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{
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case Key.G:
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return CanReverse && OnReverse?.Invoke() == true;
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case Key.H:
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return CanScaleX && OnFlip?.Invoke(Direction.Horizontal) == true;
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case Key.J:
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return CanScaleY && OnFlip?.Invoke(Direction.Vertical) == true;
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}
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return base.OnKeyDown(e);
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}
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private void recreate()
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{
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if (LoadState < LoadState.Loading)
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return;
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InternalChildren = new Drawable[]
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{
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new Container
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{
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Masking = true,
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BorderThickness = BORDER_RADIUS,
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BorderColour = colours.YellowDark,
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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AlwaysPresent = true,
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Alpha = 0
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},
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}
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},
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buttons = new FillFlowContainer
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{
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Y = 20,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.Centre
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}
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};
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if (CanScaleX) addXScaleComponents();
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if (CanScaleX && CanScaleY) addFullScaleComponents();
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if (CanScaleY) addYScaleComponents();
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if (CanRotate) addRotationComponents();
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if (CanReverse) addButton(FontAwesome.Solid.Backward, "Reverse pattern (Ctrl-G)", () => OnReverse?.Invoke());
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}
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private void addRotationComponents()
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{
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const float separation = 40;
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addButton(FontAwesome.Solid.Undo, "Rotate 90 degrees counter-clockwise", () => OnRotation?.Invoke(-90));
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addButton(FontAwesome.Solid.Redo, "Rotate 90 degrees clockwise", () => OnRotation?.Invoke(90));
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AddRangeInternal(new Drawable[]
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{
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new Box
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{
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Depth = float.MaxValue,
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Colour = colours.YellowLight,
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Blending = BlendingParameters.Additive,
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Alpha = 0.3f,
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Size = new Vector2(BORDER_RADIUS, separation),
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Anchor = Anchor.TopCentre,
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Origin = Anchor.BottomCentre,
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},
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new SelectionBoxDragHandleButton(FontAwesome.Solid.Redo, "Free rotate")
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{
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Anchor = Anchor.TopCentre,
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Y = -separation,
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HandleDrag = e => OnRotation?.Invoke(convertDragEventToAngleOfRotation(e)),
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OperationStarted = operationStarted,
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OperationEnded = operationEnded
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}
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});
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}
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private void addYScaleComponents()
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{
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addButton(FontAwesome.Solid.ArrowsAltV, "Flip vertically (Ctrl-J)", () => OnFlip?.Invoke(Direction.Vertical));
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addDragHandle(Anchor.TopCentre);
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addDragHandle(Anchor.BottomCentre);
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}
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private void addFullScaleComponents()
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{
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addDragHandle(Anchor.TopLeft);
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addDragHandle(Anchor.TopRight);
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addDragHandle(Anchor.BottomLeft);
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addDragHandle(Anchor.BottomRight);
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}
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private void addXScaleComponents()
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{
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addButton(FontAwesome.Solid.ArrowsAltH, "Flip horizontally (Ctrl-H)", () => OnFlip?.Invoke(Direction.Horizontal));
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addDragHandle(Anchor.CentreLeft);
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addDragHandle(Anchor.CentreRight);
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}
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private void addButton(IconUsage icon, string tooltip, Action action)
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{
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buttons.Add(new SelectionBoxDragHandleButton(icon, tooltip)
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{
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OperationStarted = operationStarted,
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OperationEnded = operationEnded,
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Action = action
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});
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}
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private void addDragHandle(Anchor anchor) => AddInternal(new SelectionBoxDragHandle
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{
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Anchor = anchor,
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X = dragCircleAdjustments[anchor].X,
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Y = dragCircleAdjustments[anchor].Y,
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HandleDrag = e => OnScale?.Invoke(e.Delta, anchor),
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OperationStarted = operationStarted,
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OperationEnded = operationEnded
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});
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/// <summary>
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/// Adjust Drag circle to be centered on the center of the border instead of on the edge.
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/// </summary>
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private Dictionary<Anchor, Vector2> dragCircleAdjustments = new Dictionary<Anchor, Vector2>(){
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{Anchor.TopLeft, new Vector2(BORDER_RADIUS / 2)},
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{Anchor.CentreLeft, new Vector2(BORDER_RADIUS / 2, 0)},
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{Anchor.BottomLeft, new Vector2(BORDER_RADIUS / 2, -BORDER_RADIUS / 2)},
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{Anchor.TopCentre, new Vector2(0, BORDER_RADIUS / 2)},
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{Anchor.BottomCentre, new Vector2(0, -BORDER_RADIUS / 2)},
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{Anchor.TopRight, new Vector2(-BORDER_RADIUS / 2, BORDER_RADIUS / 2)},
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{Anchor.CentreRight, new Vector2(-BORDER_RADIUS / 2, 0)},
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{Anchor.BottomRight, new Vector2(-BORDER_RADIUS / 2)}
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};
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private int activeOperations;
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private float convertDragEventToAngleOfRotation(DragEvent e)
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{
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// Adjust coordinate system to the center of SelectionBox
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float startAngle = MathF.Atan2(e.LastMousePosition.Y - DrawHeight / 2, e.LastMousePosition.X - DrawWidth / 2);
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float endAngle = MathF.Atan2(e.MousePosition.Y - DrawHeight / 2, e.MousePosition.X - DrawWidth / 2);
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return (endAngle - startAngle) * 180 / MathF.PI;
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}
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private void operationEnded()
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{
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if (--activeOperations == 0)
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OperationEnded?.Invoke();
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}
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private void operationStarted()
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{
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if (activeOperations++ == 0)
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OperationStarted?.Invoke();
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}
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}
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}
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