.. |
Beatmaps
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Don't assume catcher dash speed is 2x the walk speed
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2021-10-26 20:09:48 +09:00 |
Difficulty
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Clean up comments
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2021-12-21 14:03:24 +03:00 |
Edit
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Remove unnecessary precondition check and disallow vertical catch flips for now
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2022-01-06 14:39:29 +09:00 |
Judgements
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Restore hyper dash state on revert judgement result
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2020-12-08 15:21:47 +09:00 |
MathUtils
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Fix some weird private field names
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2019-12-11 14:10:35 +09:00 |
Mods
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Merge branch 'master' into no-scope-catch
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2021-11-10 20:50:31 +09:00 |
Objects
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Change IHasRepeats.NodeSamples to IList from List
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2021-10-23 01:59:07 -07:00 |
Properties
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Merge remote-tracking branch 'upstream/master' into android
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2019-01-29 18:13:43 -06:00 |
Replays
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Merge branch 'master' into var-inspections-update
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2021-10-27 14:02:49 +09:00 |
Resources/Testing/Beatmaps
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Fix use of incorrect variable, add test
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2021-12-16 19:26:36 +09:00 |
Scoring
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Remove bogus CatchHitWindows
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2021-06-07 13:16:07 +02:00 |
Skinning
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Fix incorrect naming / apply review
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2021-12-27 21:44:19 -08:00 |
UI
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Moved the logic to the bottom as placeCaughtObject is otherwise not called yet
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2021-11-18 20:24:40 +01:00 |
CatchInputManager.cs
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
CatchRuleset.cs
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Update DifficultyCalculator to take an IRulesetInfo
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2021-11-15 19:16:48 +09:00 |
CatchSkinComponent.cs
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Revert SkinnableSprite lookups to old behaviour
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2019-09-03 14:21:54 +09:00 |
CatchSkinComponents.cs
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Add basic structure for skinning catch explosions
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2021-08-11 21:23:32 +02:00 |
osu.Game.Rulesets.Catch.csproj
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Adjust package titles
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2021-01-18 11:08:03 +09:00 |