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77 lines
2.3 KiB
C#
77 lines
2.3 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.Backgrounds;
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namespace osu.Game.Screens.Backgrounds
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{
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public class BackgroundScreenBeatmap : BlurrableBackgroundScreen
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{
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private WorkingBeatmap beatmap;
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public WorkingBeatmap Beatmap
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{
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get { return beatmap; }
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set
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{
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if (beatmap == value && beatmap != null)
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return;
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beatmap = value;
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Schedule(() =>
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{
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LoadComponentAsync(new BeatmapBackground(beatmap), b => Schedule(() =>
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{
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float newDepth = 0;
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if (Background != null)
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{
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newDepth = Background.Depth + 1;
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Background.FinishTransforms();
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Background.FadeOut(250);
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Background.Expire();
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}
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b.Depth = newDepth;
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Add(Background = b);
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Background.BlurSigma = BlurTarget;
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}));
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});
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}
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}
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public BackgroundScreenBeatmap(WorkingBeatmap beatmap = null)
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{
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Beatmap = beatmap;
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}
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public override bool Equals(BackgroundScreen other)
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{
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var otherBeatmapBackground = other as BackgroundScreenBeatmap;
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if (otherBeatmapBackground == null) return false;
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return base.Equals(other) && beatmap == otherBeatmapBackground.Beatmap;
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}
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private class BeatmapBackground : Background
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{
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private readonly WorkingBeatmap beatmap;
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public BeatmapBackground(WorkingBeatmap beatmap)
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{
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this.beatmap = beatmap;
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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Sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg1");
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}
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}
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}
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}
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