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48 lines
1.7 KiB
C#
48 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Game.Configuration;
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using osu.Game.Input;
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namespace osu.Game.Tests.NonVisual
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{
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[TestFixture]
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public class SessionStaticsTest
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{
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private SessionStatics sessionStatics;
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private IdleTracker sessionIdleTracker;
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[SetUp]
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public void SetUp()
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{
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sessionStatics = new SessionStatics();
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sessionIdleTracker = new GameIdleTracker(1000);
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sessionStatics.SetValue(Static.LoginOverlayDisplayed, true);
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sessionStatics.SetValue(Static.MutedAudioNotificationShownOnce, true);
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sessionStatics.SetValue(Static.LowBatteryNotificationShownOnce, true);
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sessionStatics.SetValue(Static.LastHoverSoundPlaybackTime, (double?)1d);
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sessionIdleTracker.IsIdle.BindValueChanged(e =>
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{
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if (e.NewValue)
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sessionStatics.ResetValues();
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});
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}
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[Test]
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[Timeout(2000)]
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public void TestSessionStaticsReset()
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{
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sessionIdleTracker.IsIdle.BindValueChanged(e =>
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{
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Assert.IsTrue(sessionStatics.GetBindable<bool>(Static.LoginOverlayDisplayed).IsDefault);
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Assert.IsTrue(sessionStatics.GetBindable<bool>(Static.MutedAudioNotificationShownOnce).IsDefault);
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Assert.IsTrue(sessionStatics.GetBindable<bool>(Static.LowBatteryNotificationShownOnce).IsDefault);
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Assert.IsTrue(sessionStatics.GetBindable<double?>(Static.LastHoverSoundPlaybackTime).IsDefault);
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});
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}
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}
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}
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