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mirror of https://github.com/ppy/osu.git synced 2024-11-12 02:27:25 +08:00
osu-lazer/osu.Game/Screens/Multi
2020-07-09 18:25:14 +09:00
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Components Adjust layout to be two columns (and more friendly to vertical screens) 2020-07-07 18:28:43 +09:00
Lounge Select via select action 2020-07-09 18:25:14 +09:00
Match Further layout adjustments based on fedback 2020-07-07 18:40:21 +09:00
Play Fix duplicate scores showing 2020-06-09 18:21:37 +09:00
Ranking Add loading spinner 2020-06-09 18:53:55 +09:00
DrawableRoomPlaylist.cs Update with framework-side bindable list changes 2020-02-17 15:06:14 +09:00
DrawableRoomPlaylistItem.cs Add checksum validation to the panel download buttons 2020-06-02 14:04:51 +09:00
Header.cs Fix multi header title not aligning correctly when changing screens 2020-07-08 19:01:12 -07:00
IMultiplayerSubScreen.cs Merge remote-tracking branch 'origin/master' into iscreen 2019-01-29 21:21:36 +09:00
IRoomManager.cs Show a loading spinner on multiplayer lounge loads 2020-06-05 20:52:27 +09:00
Multiplayer.cs Reduce background fade opacity 2020-06-25 22:13:39 +09:00
MultiplayerComposite.cs Rename recent participants 2020-02-27 20:00:53 +09:00
MultiplayerSubScreen.cs Improve transition between multiplayer screens (and share constants) 2020-02-20 18:03:53 +09:00
MultiplayerSubScreenStack.cs Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00
RoomManager.cs Change logic to ignore rooms completely after first error 2020-06-28 22:45:13 +09:00