1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 16:52:54 +08:00
osu-lazer/osu.Game.Rulesets.Catch/Edit/Blueprints/FruitSelectionBlueprint.cs
2021-06-22 17:20:13 +09:00

28 lines
785 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Catch.Edit.Blueprints.Components;
using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Edit.Blueprints
{
public class FruitSelectionBlueprint : CatchSelectionBlueprint<Fruit>
{
private readonly FruitOutline outline;
public FruitSelectionBlueprint(Fruit hitObject)
: base(hitObject)
{
InternalChild = outline = new FruitOutline();
}
protected override void Update()
{
base.Update();
if (IsSelected)
outline.UpdateFrom(HitObjectContainer, HitObject);
}
}
}