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osu-lazer/osu.Game.Rulesets.Taiko/Objects/StrongNestedHitObject.cs
2020-12-14 21:46:02 +01:00

21 lines
732 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Judgements;
namespace osu.Game.Rulesets.Taiko.Objects
{
/// <summary>
/// Base type for nested strong hits.
/// Used by <see cref="TaikoStrongableHitObject"/>s to represent their strong bonus scoring portions.
/// </summary>
public abstract class StrongNestedHitObject : TaikoHitObject
{
public override Judgement CreateJudgement() => new TaikoStrongJudgement();
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}