mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 02:17:46 +08:00
46 lines
1.8 KiB
C#
46 lines
1.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Rulesets.Objects;
|
|
|
|
namespace osu.Game.Beatmaps
|
|
{
|
|
/// <summary>
|
|
/// Provides functionality to alter a <see cref="IBeatmap"/> after it has been converted.
|
|
/// </summary>
|
|
public interface IBeatmapProcessor
|
|
{
|
|
/// <summary>
|
|
/// The <see cref="IBeatmap"/> to process. This should already be converted to the applicable <see cref="Ruleset"/>.
|
|
/// </summary>
|
|
IBeatmap Beatmap { get; }
|
|
|
|
/// <summary>
|
|
/// Processes the converted <see cref="Beatmap"/> prior to <see cref="HitObject.ApplyDefaults"/> being invoked.
|
|
/// <para>
|
|
/// Nested <see cref="HitObject"/>s generated during <see cref="HitObject.ApplyDefaults"/> will not be present by this point,
|
|
/// and no mods will have been applied to the <see cref="HitObject"/>s.
|
|
/// </para>
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// This can only be used to add alterations to <see cref="HitObject"/>s generated directly through the conversion process.
|
|
/// </remarks>
|
|
void PreProcess();
|
|
|
|
/// <summary>
|
|
/// Processes the converted <see cref="Beatmap"/> after <see cref="HitObject.ApplyDefaults"/> has been invoked.
|
|
/// <para>
|
|
/// Nested <see cref="HitObject"/>s generated during <see cref="HitObject.ApplyDefaults"/> will be present by this point,
|
|
/// and mods will have been applied to all <see cref="HitObject"/>s.
|
|
/// </para>
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// This should be used to add alterations to <see cref="HitObject"/>s while they are in their most playable state.
|
|
/// </remarks>
|
|
void PostProcess();
|
|
}
|
|
}
|