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osu-lazer/osu.Game/Database/BeatmapSetInfo.cs
2017-06-08 14:56:03 +08:00

39 lines
1.1 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using SQLite.Net.Attributes;
using SQLiteNetExtensions.Attributes;
namespace osu.Game.Database
{
public class BeatmapSetInfo
{
[PrimaryKey, AutoIncrement]
public int ID { get; set; }
public int? OnlineBeatmapSetID { get; set; }
[OneToOne(CascadeOperations = CascadeOperation.All)]
public BeatmapMetadata Metadata { get; set; }
[NotNull, ForeignKey(typeof(BeatmapMetadata))]
public int BeatmapMetadataID { get; set; }
[OneToMany(CascadeOperations = CascadeOperation.All)]
public List<BeatmapInfo> Beatmaps { get; set; }
public double MaxStarDifficulty => Beatmaps.Max(b => b.StarDifficulty);
[Indexed]
public bool DeletePending { get; set; }
public string Hash { get; set; }
public string Path { get; set; }
public string StoryboardFile { get; set; }
}
}