mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 13:22:55 +08:00
45 lines
2.1 KiB
C#
45 lines
2.1 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
|
|
{
|
|
public interface IScrollAlgorithm
|
|
{
|
|
/// <summary>
|
|
/// Given a point in time, computes the time at which it enters the time range.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// E.g. For a constant time range of 5000ms, the time at which t=7000ms enters the time range is 2000ms.
|
|
/// </remarks>
|
|
/// <param name="time">The point in time.</param>
|
|
/// <param name="timeRange">The amount of visible time.</param>
|
|
/// <returns>The time at which <paramref name="time"/> enters <see cref="timeRange"/>.</returns>
|
|
double GetDisplayStartTime(double time, double timeRange);
|
|
|
|
/// <summary>
|
|
/// Computes the spatial length within a start and end time.
|
|
/// </summary>
|
|
/// <param name="startTime">The start time.</param>
|
|
/// <param name="endTime">The end time.</param>
|
|
/// <param name="timeRange">The amount of visible time.</param>
|
|
/// <param name="scrollLength">The absolute spatial length through <see cref="timeRange"/>.</param>
|
|
/// <returns>The absolute spatial length.</returns>
|
|
float GetLength(double startTime, double endTime, double timeRange, float scrollLength);
|
|
|
|
/// <summary>
|
|
/// Given the current time, computes the spatial position of a point in time.
|
|
/// </summary>
|
|
/// <param name="time">The time to compute the spatial position of.</param>
|
|
/// <param name="currentTime">The current time.</param>
|
|
/// <param name="timeRange">The amount of visible time.</param>
|
|
/// <param name="scrollLength">The absolute spatial length through <see cref="timeRange"/>.</param>
|
|
/// <returns>The absolute spatial position.</returns>
|
|
float PositionAt(double time, double currentTime, double timeRange, float scrollLength);
|
|
|
|
/// <summary>
|
|
/// Resets this <see cref="IScrollAlgorithm"/> to a default state.
|
|
/// </summary>
|
|
void Reset();
|
|
}
|
|
}
|