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42 lines
1.3 KiB
C#
42 lines
1.3 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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public class DrawableJuiceStream : DrawableCatchHitObject<JuiceStream>
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{
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private readonly Container dropletContainer;
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public DrawableJuiceStream(JuiceStream s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation = null)
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: base(s)
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{
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RelativeSizeAxes = Axes.Both;
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Origin = Anchor.BottomLeft;
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X = 0;
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InternalChild = dropletContainer = new Container { RelativeSizeAxes = Axes.Both, };
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foreach (var o in s.NestedHitObjects.Cast<CatchHitObject>())
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AddNested(getVisualRepresentation?.Invoke(o));
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}
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protected override bool ProvidesJudgement => false;
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protected override void AddNested(DrawableHitObject h)
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{
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var catchObject = (DrawableCatchHitObject)h;
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catchObject.CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
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dropletContainer.Add(h);
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base.AddNested(h);
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}
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}
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}
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