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58 lines
1.7 KiB
C#
58 lines
1.7 KiB
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Options
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{
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public class OptionSlider<T> : FlowContainer where T : struct
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{
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private SliderBar<T> slider;
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private SpriteText text;
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public string LabelText
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{
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get { return text.Text; }
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set
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{
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text.Text = value;
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text.Alpha = string.IsNullOrEmpty(value) ? 0 : 1;
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}
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}
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public BindableNumber<T> Bindable
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{
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get { return slider.Bindable; }
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set { slider.Bindable = value; }
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}
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public OptionSlider()
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{
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Direction = FlowDirection.VerticalOnly;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Padding = new MarginPadding { Right = 5 };
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Children = new Drawable[]
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{
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text = new OsuSpriteText
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{
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Alpha = 0,
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},
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slider = new OsuSliderBar<T>
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{
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Margin = new MarginPadding { Top = 5, Bottom = 5 },
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RelativeSizeAxes = Axes.X
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}
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};
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}
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}
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}
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