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mirror of https://github.com/ppy/osu.git synced 2024-09-22 01:27:29 +08:00
osu-lazer/osu.Game/Storyboards
2021-11-04 17:24:40 +09:00
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Drawables Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
CommandLoop.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
CommandTimeline.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
CommandTimelineGroup.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
CommandTrigger.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
IStoryboardElement.cs Rename IStoryboardElementHasDuration, remove unnecessary step in tests, add Duration field 2021-04-18 20:20:14 -04:00
IStoryboardElementWithDuration.cs Implement Duration via the interface 2021-05-04 16:04:59 +09:00
Storyboard.cs Fix crash on gameplay startup if beatmap has no background 2021-11-04 17:24:40 +09:00
StoryboardAnimation.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
StoryboardLayer.cs Bypass 640x480 coordinate space for video storyboard elements 2021-05-25 16:17:29 +09:00
StoryboardSample.cs Add IHasDuration interface with EndTime for storyboard elements to implement 2021-04-15 17:17:02 -04:00
StoryboardSprite.cs Rename parameter to repeatCount and add guards 2021-10-01 18:26:29 +09:00
StoryboardVideo.cs Add IHasDuration interface with EndTime for storyboard elements to implement 2021-04-15 17:17:02 -04:00
StoryboardVideoLayer.cs Rename classes as per review feedback 2021-05-25 18:50:33 +09:00