1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-14 20:27:52 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Edit
Dean Herbert cd1c1bf534 Centralise cases of performing actions on the current selection
By moving this to a central location, we can avoid invoking the
EditorChangeHandler when there is no selection made. This helps
alleviate the issue pointed out in
https://github.com/ppy/osu/issues/11901, but not fix it completely.
2021-02-26 14:15:13 +09:00
..
Blueprints Rename application method to better describe what it actually does 2020-11-26 19:16:18 +09:00
DrumRollCompositionTool.cs Add icons for other ruleset editors 2020-09-09 18:40:01 +09:00
HitCompositionTool.cs Add icons for other ruleset editors 2020-09-09 18:40:01 +09:00
SwellCompositionTool.cs Add icons for other ruleset editors 2020-09-09 18:40:01 +09:00
TaikoBlueprintContainer.cs Pass HitObjectComposer to BlueprintContainer via ctor 2020-11-13 16:59:37 +09:00
TaikoHitObjectComposer.cs Pass HitObjectComposer to BlueprintContainer via ctor 2020-11-13 16:59:37 +09:00
TaikoSelectionHandler.cs Centralise cases of performing actions on the current selection 2021-02-26 14:15:13 +09:00