mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 10:22:56 +08:00
32 lines
1.2 KiB
C#
32 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System.Linq;
|
|
|
|
namespace osu.Game.Beatmaps.Formats
|
|
{
|
|
/// <summary>
|
|
/// A <see cref="LegacyBeatmapDecoder"/> built for difficulty calculation of legacy <see cref="Beatmap"/>s
|
|
/// <remarks>
|
|
/// To use this, the decoder must be registered by the application through <see cref="LegacyDifficultyCalculatorBeatmapDecoder.Register"/>.
|
|
/// Doing so will override any existing <see cref="Beatmap"/> decoders.
|
|
/// </remarks>
|
|
/// </summary>
|
|
public class LegacyDifficultyCalculatorBeatmapDecoder : LegacyBeatmapDecoder
|
|
{
|
|
public LegacyDifficultyCalculatorBeatmapDecoder(int version = LATEST_VERSION)
|
|
: base(version)
|
|
{
|
|
ApplyOffsets = false;
|
|
}
|
|
|
|
public new static void Register()
|
|
{
|
|
AddDecoder<Beatmap>(@"osu file format v", m => new LegacyDifficultyCalculatorBeatmapDecoder(int.Parse(m.Split('v').Last())));
|
|
SetFallbackDecoder<Beatmap>(() => new LegacyDifficultyCalculatorBeatmapDecoder());
|
|
}
|
|
}
|
|
}
|