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39 lines
1.3 KiB
C#
39 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.Graphics;
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using osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations;
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namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
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{
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public partial class PreviewTimePart : TimelinePart
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{
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protected override void LoadBeatmap(EditorBeatmap beatmap)
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{
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base.LoadBeatmap(beatmap);
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Add(new PreviewTimeVisualisation(beatmap.PreviewTime));
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beatmap.PreviewTime.BindValueChanged(s =>
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{
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Alpha = s.NewValue == -1 ? 0 : 1;
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}, true);
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}
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private partial class PreviewTimeVisualisation : PointVisualisation
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{
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private readonly BindableInt previewTime = new BindableInt();
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public PreviewTimeVisualisation(BindableInt time)
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: base(time.Value)
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{
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previewTime.BindTo(time);
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previewTime.BindValueChanged(s => X = s.NewValue);
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours) => Colour = colours.Lime;
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}
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}
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}
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