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37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.IO;
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using osu.Game.IO.Serialization;
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namespace osu.Game.Beatmaps.Formats
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{
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public class OsuJsonDecoder : BeatmapDecoder
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{
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public static void Register()
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{
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AddDecoder<OsuJsonDecoder>("{");
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}
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protected override void ParseFile(StreamReader stream, Beatmap beatmap)
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{
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stream.BaseStream.Position = 0;
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stream.DiscardBufferedData();
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try
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{
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string fullText = stream.ReadToEnd();
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fullText.DeserializeInto(beatmap);
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}
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catch
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{
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// Temporary because storyboards are deserialized into beatmaps at the moment
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// This try-catch shouldn't exist in the future
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}
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foreach (var hitObject in beatmap.HitObjects)
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hitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BaseDifficulty);
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}
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}
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}
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