1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-14 10:57:30 +08:00
osu-lazer/osu.Game/Beatmaps/Objects/HitObjectConverter.cs
2016-10-13 20:53:42 +08:00

24 lines
736 B
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
namespace osu.Game.Beatmaps.Objects
{
public abstract class HitObjectConverter<T>
where T : HitObject
{
public abstract List<T> Convert(List<HitObject> input);
}
public class HitObjectConvertException : Exception
{
public HitObject Input { get; }
public HitObjectConvertException(string modeName, HitObject input)
: base($@"Can't convert from {input.GetType().Name} to {modeName} HitObject!")
{
Input = input;
}
}
}