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osu-lazer/osu.Game/Screens/Multi/RealtimeMultiplayer/Participants/ParticipantsListHeader.cs

32 lines
823 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Online.RealtimeMultiplayer;
using osu.Game.Screens.Multi.Components;
namespace osu.Game.Screens.Multi.RealtimeMultiplayer.Participants
{
public class ParticipantsListHeader : OverlinedHeader
{
[Resolved]
private StatefulMultiplayerClient client { get; set; }
public ParticipantsListHeader()
: base("Participants")
{
}
protected override void Update()
{
base.Update();
var room = client.Room;
if (room == null)
return;
Details.Value = room.Users.Count.ToString();
}
}
}