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osu-lazer/osu.Game/Overlays/Options/Sections/Online/NotificationsOptions.cs
2017-01-31 18:37:11 +09:00

53 lines
2.0 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options.Sections.Online
{
public class NotificationsOptions : OptionsSubsection
{
protected override string Header => "Notifications";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new OsuCheckbox
{
LabelText = "Enable chat ticker",
Bindable = config.GetBindable<bool>(OsuConfig.Ticker)
},
new OsuCheckbox
{
LabelText = "Show a notification popup when someone says your name",
Bindable = config.GetBindable<bool>(OsuConfig.ChatHighlightName)
},
new OsuCheckbox
{
LabelText = "Show chat message notifications",
Bindable = config.GetBindable<bool>(OsuConfig.ChatMessageNotification)
},
new OsuCheckbox
{
LabelText = "Play a sound when someone says your name",
Bindable = config.GetBindable<bool>(OsuConfig.ChatAudibleHighlight)
},
new OsuCheckbox
{
LabelText = "Show notification popups instantly during gameplay",
Bindable = config.GetBindable<bool>(OsuConfig.PopupDuringGameplay)
},
new OsuCheckbox
{
LabelText = "Show notification popups when friends change status",
Bindable = config.GetBindable<bool>(OsuConfig.NotifyFriends)
},
};
}
}
}