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0d9ea97828
This also - Renames TextAwesome to SpriteIcon. - Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
44 lines
1.3 KiB
C#
44 lines
1.3 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using OpenTK;
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namespace osu.Game.Beatmaps.Drawables
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{
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public class DifficultyIcon : DifficultyColouredContainer
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{
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private readonly BeatmapInfo beatmap;
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public DifficultyIcon(BeatmapInfo beatmap) : base(beatmap)
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{
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this.beatmap = beatmap;
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Size = new Vector2(20);
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Children = new Drawable[]
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{
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new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Colour = AccentColour,
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Icon = FontAwesome.fa_circle
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},
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new ConstrainedIconContainer
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{
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RelativeSizeAxes = Axes.Both,
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Icon = beatmap.Ruleset.CreateInstance().CreateIcon()
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}
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};
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}
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}
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}
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