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osu-lazer/osu.Game/GameModes/Play/Taiko/TaikoHitRenderer.cs
2016-10-14 17:48:07 +08:00

20 lines
721 B
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Game.Beatmaps.Objects;
using osu.Game.Beatmaps.Objects.Taiko;
using osu.Game.Beatmaps.Objects.Taiko.Drawable;
namespace osu.Game.GameModes.Play.Taiko
{
public class TaikoHitRenderer : HitRenderer<TaikoBaseHit>
{
protected override HitObjectConverter<TaikoBaseHit> Converter => new TaikoConverter();
protected override Playfield CreatePlayfield() => new TaikoPlayfield();
protected override Drawable GetVisualRepresentation(TaikoBaseHit h) => new DrawableTaikoHit(h);
}
}