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osu-lazer/osu.Game.Rulesets.Osu/Skinning/Default/TrianglesPiece.cs
2024-01-23 04:54:27 +03:00

29 lines
779 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Graphics.Backgrounds;
namespace osu.Game.Rulesets.Osu.Skinning.Default
{
public partial class TrianglesPiece : Triangles
{
protected override bool CreateNewTriangles => false;
protected override float SpawnRatio => 0.5f;
public TrianglesPiece(int? seed = null)
: base(seed)
{
TriangleScale = 1.2f;
HideAlphaDiscrepancies = false;
ClampAxes = Axes.None;
}
protected override void Update()
{
if (IsPresent)
base.Update();
}
}
}