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osu-lazer/osu.Game/Input/Bindings/DatabasedKeyBinding.cs
2019-01-24 17:43:03 +09:00

34 lines
868 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel.DataAnnotations.Schema;
using osu.Framework.Input.Bindings;
using osu.Game.Database;
namespace osu.Game.Input.Bindings
{
[Table("KeyBinding")]
public class DatabasedKeyBinding : KeyBinding, IHasPrimaryKey
{
public int ID { get; set; }
public int? RulesetID { get; set; }
public int? Variant { get; set; }
[Column("Keys")]
public string KeysString
{
get { return KeyCombination.ToString(); }
private set { KeyCombination = value; }
}
[Column("Action")]
public int IntAction
{
get { return (int)Action; }
set { Action = value; }
}
}
}