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195 lines
6.9 KiB
C#
195 lines
6.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Collections.Specialized;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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using osu.Game.Tournament.Models;
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using osuTK.Graphics;
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namespace osu.Game.Tournament.Components
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{
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public partial class TournamentBeatmapPanel : CompositeDrawable
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{
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public readonly TournamentBeatmap Beatmap;
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private readonly string mod;
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public const float HEIGHT = 50;
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private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
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private Box flash;
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public TournamentBeatmapPanel(TournamentBeatmap beatmap, string mod = null)
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{
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ArgumentNullException.ThrowIfNull(beatmap);
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Beatmap = beatmap;
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this.mod = mod;
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Width = 400;
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Height = HEIGHT;
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}
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[BackgroundDependencyLoader]
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private void load(LadderInfo ladder)
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{
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currentMatch.BindValueChanged(matchChanged);
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currentMatch.BindTo(ladder.CurrentMatch);
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Masking = true;
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AddRangeInternal(new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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},
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new NoUnloadBeatmapSetCover
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(0.5f),
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OnlineInfo = Beatmap,
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},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Padding = new MarginPadding(15),
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new TournamentSpriteText
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{
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Text = Beatmap.GetDisplayTitleRomanisable(false, false),
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Font = OsuFont.Torus.With(weight: FontWeight.Bold),
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},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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new TournamentSpriteText
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{
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Text = "mapper",
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Padding = new MarginPadding { Right = 5 },
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Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 14)
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},
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new TournamentSpriteText
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{
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Text = Beatmap.Metadata.Author.Username,
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Padding = new MarginPadding { Right = 20 },
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Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 14)
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},
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new TournamentSpriteText
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{
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Text = "difficulty",
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Padding = new MarginPadding { Right = 5 },
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Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 14)
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},
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new TournamentSpriteText
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{
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Text = Beatmap.DifficultyName,
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Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 14)
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},
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}
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}
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},
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},
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flash = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Gray,
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Blending = BlendingParameters.Additive,
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Alpha = 0,
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},
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});
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if (!string.IsNullOrEmpty(mod))
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{
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AddInternal(new TournamentModIcon(mod)
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Margin = new MarginPadding(10),
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Width = 60,
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RelativeSizeAxes = Axes.Y,
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});
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}
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}
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private void matchChanged(ValueChangedEvent<TournamentMatch> match)
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{
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if (match.OldValue != null)
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match.OldValue.PicksBans.CollectionChanged -= picksBansOnCollectionChanged;
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match.NewValue.PicksBans.CollectionChanged += picksBansOnCollectionChanged;
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updateState();
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}
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private void picksBansOnCollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
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=> updateState();
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private BeatmapChoice choice;
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private void updateState()
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{
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var found = currentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == Beatmap.OnlineID);
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bool doFlash = found != choice;
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choice = found;
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if (found != null)
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{
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if (doFlash)
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flash?.FadeOutFromOne(500).Loop(0, 10);
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BorderThickness = 6;
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BorderColour = TournamentGame.GetTeamColour(found.Team);
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switch (found.Type)
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{
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case ChoiceType.Pick:
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Colour = Color4.White;
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Alpha = 1;
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break;
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case ChoiceType.Ban:
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Colour = Color4.Gray;
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Alpha = 0.5f;
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break;
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}
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}
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else
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{
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Colour = Color4.White;
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BorderThickness = 0;
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Alpha = 1;
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}
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}
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private partial class NoUnloadBeatmapSetCover : UpdateableOnlineBeatmapSetCover
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{
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// As covers are displayed on stream, we want them to load as soon as possible.
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protected override double LoadDelay => 0;
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// Use DelayedLoadWrapper to avoid content unloading when switching away to another screen.
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protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
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=> new DelayedLoadWrapper(createContentFunc, timeBeforeLoad);
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}
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}
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}
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