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osu-lazer/osu.Game.Tests/Visual/Navigation/TestEFToRealmMigration.cs

63 lines
2.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using NUnit.Framework;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Models;
using osu.Game.Scoring;
using osu.Game.Skinning;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Visual.Navigation
{
public class TestEFToRealmMigration : OsuGameTestScene
{
public override void RecycleLocalStorage(bool isDisposing)
{
base.RecycleLocalStorage(isDisposing);
if (isDisposing)
return;
using (var outStream = LocalStorage.GetStream(DatabaseContextFactory.DATABASE_NAME, FileAccess.Write, FileMode.Create))
using (var stream = TestResources.OpenResource(DatabaseContextFactory.DATABASE_NAME))
stream.CopyTo(outStream);
}
[SetUp]
public void SetUp()
{
if (RuntimeInfo.OS == RuntimeInfo.Platform.macOS && RuntimeInformation.OSArchitecture == Architecture.Arm64)
Assert.Ignore("EF-to-realm migrations are not supported on M1 ARM architectures.");
}
public override void SetUpSteps()
{
// base SetUpSteps are executed before the above SetUp, therefore early-return to allow ignoring test properly.
// attempting to ignore here would yield a TargetInvocationException instead.
if (RuntimeInfo.OS == RuntimeInfo.Platform.macOS && RuntimeInformation.OSArchitecture == Architecture.Arm64)
return;
base.SetUpSteps();
}
[Test]
public void TestMigration()
{
// Numbers are taken from the test database (see commit f03de16ee5a46deac3b5f2ca1edfba5c4c5dca7d).
AddAssert("Check beatmaps", () => Game.Dependencies.Get<RealmAccess>().Run(r => r.All<BeatmapSetInfo>().Count(s => !s.Protected) == 1));
AddAssert("Check skins", () => Game.Dependencies.Get<RealmAccess>().Run(r => r.All<SkinInfo>().Count(s => !s.Protected) == 1));
AddAssert("Check scores", () => Game.Dependencies.Get<RealmAccess>().Run(r => r.All<ScoreInfo>().Count() == 1));
// One extra file is created during realm migration / startup due to the circles intro import.
AddAssert("Check files", () => Game.Dependencies.Get<RealmAccess>().Run(r => r.All<RealmFile>().Count() == 271));
}
}
}