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83 lines
2.7 KiB
C#
83 lines
2.7 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Skinning;
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using OpenTK;
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namespace osu.Game.Overlays.Settings.Sections
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{
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public class SkinSection : SettingsSection
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{
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private SettingsDropdown<int> skinDropdown;
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public override string Header => "Skin";
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public override FontAwesome Icon => FontAwesome.fa_paint_brush;
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private SkinManager skins;
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config, SkinManager skins)
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{
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this.skins = skins;
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FlowContent.Spacing = new Vector2(0, 5);
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Children = new Drawable[]
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{
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skinDropdown = new SettingsDropdown<int>(),
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new SettingsSlider<double, SizeSlider>
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{
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LabelText = "Menu cursor size",
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Bindable = config.GetBindable<double>(OsuSetting.MenuCursorSize),
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KeyboardStep = 0.1f
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},
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new SettingsSlider<double, SizeSlider>
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{
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LabelText = "Gameplay cursor size",
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Bindable = config.GetBindable<double>(OsuSetting.GameplayCursorSize),
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KeyboardStep = 0.1f
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},
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new SettingsCheckbox
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{
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LabelText = "Adjust gameplay cursor size based on current beatmap",
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Bindable = config.GetBindable<bool>(OsuSetting.AutoCursorSize)
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},
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};
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skins.ItemAdded += onItemsChanged;
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skins.ItemRemoved += onItemsChanged;
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reloadSkins();
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skinDropdown.Bindable = config.GetBindable<int>(OsuSetting.Skin);
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}
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private void reloadSkins() => skinDropdown.Items = skins.GetAllUsableSkins().Select(s => new KeyValuePair<string, int>(s.ToString(), s.ID));
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private void onItemsChanged(SkinInfo _) => Schedule(reloadSkins);
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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if (skins != null)
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{
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skins.ItemAdded -= onItemsChanged;
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skins.ItemRemoved -= onItemsChanged;
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}
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}
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private class SizeSlider : OsuSliderBar<double>
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{
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public override string TooltipText => Current.Value.ToString(@"0.##x");
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}
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}
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}
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