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99e590c8dd
stable's `pSpriteText` has a `TextConstantSpacing` flag, that is selectively enabled for some usages. In particular, these are: - mania combo counter (not yet implemented) - taiko combo counter (not yet implemented) - score counter - accuracy counter - scoreboard entries (not yet implemented) Everything else uses non-fixed-width fonts. Hilariously, `LegacySpinner` _tried_ to account for this by changing `Font` to have `fixedWidth: false` specified, only to fail to notice that `LegacySpriteText` changes `Font` in its BDL, making the property set do precisely nothing. For this reason, attempting to set `Font` on a `LegacySpriteText` will now throw.
103 lines
3.3 KiB
C#
103 lines
3.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Text;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Skinning
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{
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public sealed partial class LegacySpriteText : OsuSpriteText
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{
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public Vector2? MaxSizePerGlyph { get; init; }
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public bool FixedWidth { get; init; }
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private readonly LegacyFont font;
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private LegacyGlyphStore glyphStore = null!;
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protected override char FixedWidthReferenceCharacter => '5';
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protected override char[] FixedWidthExcludeCharacters => new[] { ',', '.', '%', 'x' };
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// ReSharper disable once UnusedMember.Global
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// being unused is the point here
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public new FontUsage Font
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{
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get => base.Font;
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set => throw new InvalidOperationException(@"Attempting to use this setter will not work correctly. "
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+ $@"Use specific init-only properties exposed by {nameof(LegacySpriteText)} instead.");
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}
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public LegacySpriteText(LegacyFont font)
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{
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this.font = font;
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Shadow = false;
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UseFullGlyphHeight = false;
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}
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[BackgroundDependencyLoader]
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private void load(ISkinSource skin)
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{
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base.Font = new FontUsage(skin.GetFontPrefix(font), 1, fixedWidth: FixedWidth);
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Spacing = new Vector2(-skin.GetFontOverlap(font), 0);
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glyphStore = new LegacyGlyphStore(skin, MaxSizePerGlyph);
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}
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protected override TextBuilder CreateTextBuilder(ITexturedGlyphLookupStore store) => base.CreateTextBuilder(glyphStore);
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private class LegacyGlyphStore : ITexturedGlyphLookupStore
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{
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private readonly ISkin skin;
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private readonly Vector2? maxSize;
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public LegacyGlyphStore(ISkin skin, Vector2? maxSize)
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{
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this.skin = skin;
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this.maxSize = maxSize;
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}
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public ITexturedCharacterGlyph? Get(string fontName, char character)
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{
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string lookup = getLookupName(character);
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var texture = skin.GetTexture($"{fontName}-{lookup}");
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if (texture == null)
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return null;
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if (maxSize != null)
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texture = texture.WithMaximumSize(maxSize.Value);
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return new TexturedCharacterGlyph(new CharacterGlyph(character, 0, 0, texture.Width, texture.Height, null), texture, 1f / texture.ScaleAdjust);
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}
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private static string getLookupName(char character)
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{
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switch (character)
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{
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case ',':
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return "comma";
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case '.':
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return "dot";
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case '%':
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return "percent";
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default:
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return character.ToString();
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}
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}
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public Task<ITexturedCharacterGlyph?> GetAsync(string fontName, char character) => Task.Run(() => Get(fontName, character));
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}
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}
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}
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