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osu-lazer/osu.Game.Rulesets.Taiko/UI/PlayfieldAdjustmentContainer.cs
2018-11-20 17:14:59 +09:00

23 lines
746 B
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
using osuTK;
namespace osu.Game.Rulesets.Taiko.UI
{
public class PlayfieldAdjustmentContainer : Container
{
private const float default_relative_height = TaikoPlayfield.DEFAULT_HEIGHT / 768;
private const float default_aspect = 16f / 9f;
protected override void Update()
{
base.Update();
float aspectAdjust = MathHelper.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect;
Size = new Vector2(1, default_relative_height * aspectAdjust);
}
}
}