mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 13:47:24 +08:00
90 lines
3.0 KiB
C#
90 lines
3.0 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.Objects.Types;
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
|
using osu.Game.Rulesets.UI;
|
|
using static osu.Game.Input.Handlers.ReplayInputHandler;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Mods
|
|
{
|
|
public class OsuModRelax : ModRelax, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToRulesetContainer<OsuHitObject>
|
|
{
|
|
public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
|
|
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray();
|
|
|
|
public bool AllowFail => false;
|
|
|
|
public void Update(Playfield playfield)
|
|
{
|
|
bool requiresHold = false;
|
|
bool requiresHit = false;
|
|
|
|
const float relax_leniency = 3;
|
|
|
|
foreach (var drawable in playfield.HitObjectContainer.AliveObjects)
|
|
{
|
|
if (!(drawable is DrawableOsuHitObject osuHit))
|
|
continue;
|
|
|
|
double time = osuHit.Clock.CurrentTime;
|
|
double relativetime = time - osuHit.HitObject.StartTime;
|
|
|
|
if (time < osuHit.HitObject.StartTime - relax_leniency) continue;
|
|
|
|
if (osuHit.HitObject is IHasEndTime hasEnd && time > hasEnd.EndTime || osuHit.IsHit)
|
|
continue;
|
|
|
|
requiresHit |= osuHit is DrawableHitCircle && osuHit.IsHovered && osuHit.HitObject.HitWindows.CanBeHit(relativetime);
|
|
requiresHold |= osuHit is DrawableSlider slider && (slider.Ball.IsHovered || osuHit.IsHovered) || osuHit is DrawableSpinner;
|
|
}
|
|
|
|
if (requiresHit)
|
|
{
|
|
addAction(false);
|
|
addAction(true);
|
|
}
|
|
|
|
addAction(requiresHold);
|
|
}
|
|
|
|
private bool wasHit;
|
|
private bool wasLeft;
|
|
|
|
private OsuInputManager osuInputManager;
|
|
|
|
private void addAction(bool hitting)
|
|
{
|
|
if (wasHit == hitting)
|
|
return;
|
|
|
|
wasHit = hitting;
|
|
|
|
var state = new ReplayState<OsuAction>
|
|
{
|
|
PressedActions = new List<OsuAction>()
|
|
};
|
|
|
|
if (hitting)
|
|
{
|
|
state.PressedActions.Add(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton);
|
|
wasLeft = !wasLeft;
|
|
}
|
|
|
|
state.Apply(osuInputManager.CurrentState, osuInputManager);
|
|
}
|
|
|
|
public void ApplyToRulesetContainer(RulesetContainer<OsuHitObject> rulesetContainer)
|
|
{
|
|
// grab the input manager for future use.
|
|
osuInputManager = (OsuInputManager)rulesetContainer.KeyBindingInputManager;
|
|
osuInputManager.AllowUserPresses = false;
|
|
}
|
|
}
|
|
}
|