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osu-lazer/osu.Game.Tournament.Tests/TournamentScreenTestScene.cs

27 lines
843 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osuTK;
namespace osu.Game.Tournament.Tests
{
public abstract partial class TournamentScreenTestScene : TournamentTestScene
{
protected override Container<Drawable> Content { get; } = new DrawSizePreservingFillContainer
{
TargetDrawSize = new Vector2(1920, 1080),
Scale = new Vector2(1920 / (float)(1920 + TournamentSceneManager.CONTROL_AREA_WIDTH)),
RelativeSizeAxes = Axes.Both
};
[BackgroundDependencyLoader]
private void load()
{
base.Content.Add(Content);
}
}
}