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95 lines
3.7 KiB
C#
95 lines
3.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.OnlinePlay.Multiplayer;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneHostOnlyQueueMode : QueueModeTestScene
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{
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protected override QueueMode Mode => QueueMode.HostOnly;
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[Test]
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public void TestFirstItemSelectedByDefault()
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{
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AddAssert("first item selected", () => Client.CurrentMatchPlayingItem.Value?.ID == Client.APIRoom?.Playlist[0].ID);
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}
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[Test]
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public void TestItemStillSelectedAfterChangeToSameBeatmap()
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{
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selectNewItem(() => InitialBeatmap);
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AddAssert("playlist item still selected", () => Client.CurrentMatchPlayingItem.Value?.ID == Client.APIRoom?.Playlist[0].ID);
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}
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[Test]
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public void TestItemStillSelectedAfterChangeToOtherBeatmap()
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{
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selectNewItem(() => OtherBeatmap);
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AddAssert("playlist item still selected", () => Client.CurrentMatchPlayingItem.Value?.ID == Client.APIRoom?.Playlist[0].ID);
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}
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[Test]
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public void TestNewItemCreatedAfterGameplayFinished()
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{
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RunGameplay();
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AddAssert("playlist contains two items", () => Client.APIRoom?.Playlist.Count == 2);
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AddAssert("first playlist item expired", () => Client.APIRoom?.Playlist[0].Expired == true);
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AddAssert("second playlist item not expired", () => Client.APIRoom?.Playlist[1].Expired == false);
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AddAssert("second playlist item selected", () => Client.CurrentMatchPlayingItem.Value?.ID == Client.APIRoom?.Playlist[1].ID);
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}
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[Test]
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public void TestOnlyLastItemChangedAfterGameplayFinished()
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{
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RunGameplay();
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IBeatmapInfo firstBeatmap = null;
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AddStep("get first playlist item beatmap", () => firstBeatmap = Client.APIRoom?.Playlist[0].Beatmap.Value);
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selectNewItem(() => OtherBeatmap);
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AddAssert("first playlist item hasn't changed", () => Client.APIRoom?.Playlist[0].Beatmap.Value == firstBeatmap);
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AddAssert("second playlist item changed", () => Client.APIRoom?.Playlist[1].Beatmap.Value != firstBeatmap);
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}
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[Test]
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public void TestSettingsUpdatedWhenChangingQueueMode()
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{
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AddStep("change queue mode", () => Client.ChangeSettings(new MultiplayerRoomSettings
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{
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QueueMode = QueueMode.AllPlayers
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}));
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AddUntilStep("api room updated", () => Client.APIRoom?.QueueMode.Value == QueueMode.AllPlayers);
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}
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private void selectNewItem(Func<BeatmapInfo> beatmap)
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{
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AddStep("click edit button", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen>().Single().AddOrEditPlaylistButton);
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("wait for song select", () => CurrentSubScreen is Screens.Select.SongSelect select && select.BeatmapSetsLoaded);
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BeatmapInfo otherBeatmap = null;
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AddStep("select other beatmap", () => ((Screens.Select.SongSelect)CurrentSubScreen).FinaliseSelection(otherBeatmap = beatmap()));
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AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen);
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AddUntilStep("selected item is new beatmap", () => Client.CurrentMatchPlayingItem.Value?.Beatmap.Value?.OnlineID == otherBeatmap.OnlineID);
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}
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}
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}
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