mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 09:07:25 +08:00
390 lines
13 KiB
C#
390 lines
13 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics;
|
|
using System.Linq;
|
|
using JetBrains.Annotations;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Screens;
|
|
using osu.Game.Audio;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Game.Online.API;
|
|
using osu.Game.Online.API.Requests;
|
|
using osu.Game.Online.Spectator;
|
|
using osu.Game.Overlays.BeatmapListing.Panels;
|
|
using osu.Game.Overlays.Settings;
|
|
using osu.Game.Replays;
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.Replays;
|
|
using osu.Game.Rulesets.Replays.Types;
|
|
using osu.Game.Scoring;
|
|
using osu.Game.Screens.Multi.Match.Components;
|
|
using osu.Game.Users;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Screens.Play
|
|
{
|
|
[Cached(typeof(IPreviewTrackOwner))]
|
|
public class Spectator : OsuScreen, IPreviewTrackOwner
|
|
{
|
|
private readonly User targetUser;
|
|
|
|
[Resolved]
|
|
private Bindable<WorkingBeatmap> beatmap { get; set; }
|
|
|
|
[Resolved]
|
|
private Bindable<RulesetInfo> ruleset { get; set; }
|
|
|
|
private Ruleset rulesetInstance;
|
|
|
|
[Resolved]
|
|
private Bindable<IReadOnlyList<Mod>> mods { get; set; }
|
|
|
|
[Resolved]
|
|
private IAPIProvider api { get; set; }
|
|
|
|
[Resolved]
|
|
private SpectatorStreamingClient spectatorStreaming { get; set; }
|
|
|
|
[Resolved]
|
|
private BeatmapManager beatmaps { get; set; }
|
|
|
|
[Resolved]
|
|
private RulesetStore rulesets { get; set; }
|
|
|
|
[Resolved]
|
|
private PreviewTrackManager previewTrackManager { get; set; }
|
|
|
|
private Score score;
|
|
|
|
private readonly object scoreLock = new object();
|
|
|
|
private Container beatmapPanelContainer;
|
|
|
|
private SpectatorState state;
|
|
|
|
private IBindable<WeakReference<BeatmapSetInfo>> managerUpdated;
|
|
|
|
private TriangleButton watchButton;
|
|
|
|
private SettingsCheckbox automaticDownload;
|
|
|
|
private BeatmapSetInfo onlineBeatmap;
|
|
|
|
/// <summary>
|
|
/// Becomes true if a new state is waiting to be loaded (while this screen was not active).
|
|
/// </summary>
|
|
private bool newStatePending;
|
|
|
|
public Spectator([NotNull] User targetUser)
|
|
{
|
|
this.targetUser = targetUser ?? throw new ArgumentNullException(nameof(targetUser));
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuColour colours, OsuConfigManager config)
|
|
{
|
|
InternalChild = new Container
|
|
{
|
|
Masking = true,
|
|
CornerRadius = 20,
|
|
AutoSizeAxes = Axes.Both,
|
|
AutoSizeDuration = 500,
|
|
AutoSizeEasing = Easing.OutQuint,
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
Colour = colours.GreySeafoamDark,
|
|
RelativeSizeAxes = Axes.Both,
|
|
},
|
|
new FillFlowContainer
|
|
{
|
|
Margin = new MarginPadding(20),
|
|
AutoSizeAxes = Axes.Both,
|
|
Direction = FillDirection.Vertical,
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Spacing = new Vector2(15),
|
|
Children = new Drawable[]
|
|
{
|
|
new OsuSpriteText
|
|
{
|
|
Text = "Spectator Mode",
|
|
Font = OsuFont.Default.With(size: 30),
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
},
|
|
new FillFlowContainer
|
|
{
|
|
AutoSizeAxes = Axes.Both,
|
|
Direction = FillDirection.Horizontal,
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Spacing = new Vector2(15),
|
|
Children = new Drawable[]
|
|
{
|
|
new UserGridPanel(targetUser)
|
|
{
|
|
Anchor = Anchor.CentreLeft,
|
|
Origin = Anchor.CentreLeft,
|
|
Height = 145,
|
|
Width = 290,
|
|
},
|
|
new SpriteIcon
|
|
{
|
|
Size = new Vector2(40),
|
|
Icon = FontAwesome.Solid.ArrowRight,
|
|
Anchor = Anchor.CentreLeft,
|
|
Origin = Anchor.CentreLeft,
|
|
},
|
|
beatmapPanelContainer = new Container
|
|
{
|
|
AutoSizeAxes = Axes.Both,
|
|
Anchor = Anchor.CentreLeft,
|
|
Origin = Anchor.CentreLeft,
|
|
},
|
|
}
|
|
},
|
|
automaticDownload = new SettingsCheckbox
|
|
{
|
|
LabelText = "Automatically download beatmaps",
|
|
Current = config.GetBindable<bool>(OsuSetting.AutomaticallyDownloadWhenSpectating),
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
},
|
|
watchButton = new PurpleTriangleButton
|
|
{
|
|
Text = "Start Watching",
|
|
Width = 250,
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Action = attemptStart,
|
|
Enabled = { Value = false }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
spectatorStreaming.OnUserBeganPlaying += userBeganPlaying;
|
|
spectatorStreaming.OnUserFinishedPlaying += userFinishedPlaying;
|
|
spectatorStreaming.OnNewFrames += userSentFrames;
|
|
|
|
spectatorStreaming.WatchUser(targetUser.Id);
|
|
|
|
managerUpdated = beatmaps.ItemUpdated.GetBoundCopy();
|
|
managerUpdated.BindValueChanged(beatmapUpdated);
|
|
|
|
automaticDownload.Current.BindValueChanged(_ => checkForAutomaticDownload());
|
|
}
|
|
|
|
private void beatmapUpdated(ValueChangedEvent<WeakReference<BeatmapSetInfo>> beatmap)
|
|
{
|
|
if (beatmap.NewValue.TryGetTarget(out var beatmapSet) && beatmapSet.Beatmaps.Any(b => b.OnlineBeatmapID == state.BeatmapID))
|
|
Schedule(attemptStart);
|
|
}
|
|
|
|
private void userSentFrames(int userId, FrameDataBundle data)
|
|
{
|
|
// this is not scheduled as it handles propagation of frames even when in a child screen (at which point we are not alive).
|
|
// probably not the safest way to handle this.
|
|
|
|
if (userId != targetUser.Id)
|
|
return;
|
|
|
|
lock (scoreLock)
|
|
{
|
|
// this should never happen as the server sends the user's state on watching,
|
|
// but is here as a safety measure.
|
|
if (score == null)
|
|
return;
|
|
|
|
// rulesetInstance should be guaranteed to be in sync with the score via scoreLock.
|
|
Debug.Assert(rulesetInstance != null && rulesetInstance.RulesetInfo.Equals(score.ScoreInfo.Ruleset));
|
|
|
|
foreach (var frame in data.Frames)
|
|
{
|
|
IConvertibleReplayFrame convertibleFrame = rulesetInstance.CreateConvertibleReplayFrame();
|
|
convertibleFrame.FromLegacy(frame, beatmap.Value.Beatmap);
|
|
|
|
var convertedFrame = (ReplayFrame)convertibleFrame;
|
|
convertedFrame.Time = frame.Time;
|
|
|
|
score.Replay.Frames.Add(convertedFrame);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void userBeganPlaying(int userId, SpectatorState state)
|
|
{
|
|
if (userId != targetUser.Id)
|
|
return;
|
|
|
|
this.state = state;
|
|
|
|
if (this.IsCurrentScreen())
|
|
Schedule(attemptStart);
|
|
else
|
|
newStatePending = true;
|
|
}
|
|
|
|
public override void OnResuming(IScreen last)
|
|
{
|
|
base.OnResuming(last);
|
|
|
|
if (newStatePending)
|
|
{
|
|
attemptStart();
|
|
newStatePending = false;
|
|
}
|
|
}
|
|
|
|
private void userFinishedPlaying(int userId, SpectatorState state)
|
|
{
|
|
if (userId != targetUser.Id)
|
|
return;
|
|
|
|
lock (scoreLock)
|
|
{
|
|
if (score != null)
|
|
{
|
|
score.Replay.HasReceivedAllFrames = true;
|
|
score = null;
|
|
}
|
|
}
|
|
|
|
Schedule(clearDisplay);
|
|
}
|
|
|
|
private void clearDisplay()
|
|
{
|
|
watchButton.Enabled.Value = false;
|
|
beatmapPanelContainer.Clear();
|
|
previewTrackManager.StopAnyPlaying(this);
|
|
}
|
|
|
|
private void attemptStart()
|
|
{
|
|
clearDisplay();
|
|
showBeatmapPanel(state);
|
|
|
|
var resolvedRuleset = rulesets.AvailableRulesets.FirstOrDefault(r => r.ID == state.RulesetID)?.CreateInstance();
|
|
|
|
// ruleset not available
|
|
if (resolvedRuleset == null)
|
|
return;
|
|
|
|
if (state.BeatmapID == null)
|
|
return;
|
|
|
|
var resolvedBeatmap = beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == state.BeatmapID);
|
|
|
|
if (resolvedBeatmap == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
lock (scoreLock)
|
|
{
|
|
score = new Score
|
|
{
|
|
ScoreInfo = new ScoreInfo
|
|
{
|
|
Beatmap = resolvedBeatmap,
|
|
User = targetUser,
|
|
Mods = state.Mods.Select(m => m.ToMod(resolvedRuleset)).ToArray(),
|
|
Ruleset = resolvedRuleset.RulesetInfo,
|
|
},
|
|
Replay = new Replay { HasReceivedAllFrames = false },
|
|
};
|
|
|
|
ruleset.Value = resolvedRuleset.RulesetInfo;
|
|
rulesetInstance = resolvedRuleset;
|
|
|
|
beatmap.Value = beatmaps.GetWorkingBeatmap(resolvedBeatmap);
|
|
watchButton.Enabled.Value = true;
|
|
|
|
this.Push(new SpectatorPlayerLoader(score));
|
|
}
|
|
}
|
|
|
|
private void showBeatmapPanel(SpectatorState state)
|
|
{
|
|
if (state?.BeatmapID == null)
|
|
{
|
|
onlineBeatmap = null;
|
|
return;
|
|
}
|
|
|
|
var req = new GetBeatmapSetRequest(state.BeatmapID.Value, BeatmapSetLookupType.BeatmapId);
|
|
req.Success += res => Schedule(() =>
|
|
{
|
|
if (state != this.state)
|
|
return;
|
|
|
|
onlineBeatmap = res.ToBeatmapSet(rulesets);
|
|
beatmapPanelContainer.Child = new GridBeatmapPanel(onlineBeatmap);
|
|
checkForAutomaticDownload();
|
|
});
|
|
|
|
api.Queue(req);
|
|
}
|
|
|
|
private void checkForAutomaticDownload()
|
|
{
|
|
if (onlineBeatmap == null)
|
|
return;
|
|
|
|
if (!automaticDownload.Current.Value)
|
|
return;
|
|
|
|
if (beatmaps.IsAvailableLocally(onlineBeatmap))
|
|
return;
|
|
|
|
beatmaps.Download(onlineBeatmap);
|
|
}
|
|
|
|
public override bool OnExiting(IScreen next)
|
|
{
|
|
previewTrackManager.StopAnyPlaying(this);
|
|
return base.OnExiting(next);
|
|
}
|
|
|
|
protected override void Dispose(bool isDisposing)
|
|
{
|
|
base.Dispose(isDisposing);
|
|
|
|
if (spectatorStreaming != null)
|
|
{
|
|
spectatorStreaming.OnUserBeganPlaying -= userBeganPlaying;
|
|
spectatorStreaming.OnUserFinishedPlaying -= userFinishedPlaying;
|
|
spectatorStreaming.OnNewFrames -= userSentFrames;
|
|
|
|
spectatorStreaming.StopWatchingUser(targetUser.Id);
|
|
}
|
|
|
|
managerUpdated?.UnbindAll();
|
|
}
|
|
}
|
|
}
|