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469 lines
19 KiB
C#
469 lines
19 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Pooling;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Localisation.HUD;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects.Legacy;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Statistics;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play.HUD.HitErrorMeters;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Osu.HUD
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{
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[Cached]
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public partial class AimErrorMeter : HitErrorMeter
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{
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.HitPositionSize), nameof(AimErrorMeterStrings.HitPositionSizeDescription))]
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public BindableNumber<float> HitPositionSize { get; } = new BindableNumber<float>(7f)
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{
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MinValue = 0f,
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MaxValue = 12f,
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Precision = 1f
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};
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.HitPositionStyle), nameof(AimErrorMeterStrings.HitPositionStyleDescription))]
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public Bindable<HitStyle> HitPositionStyle { get; } = new Bindable<HitStyle>();
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.AverageSize), nameof(AimErrorMeterStrings.AverageSizeDescription))]
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public BindableNumber<float> AverageSize { get; } = new BindableNumber<float>(12f)
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{
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MinValue = 7f,
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MaxValue = 25f,
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Precision = 1f
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};
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.AverageStyle), nameof(AimErrorMeterStrings.AverageStyleDescription))]
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public Bindable<HitStyle> AverageStyle { get; } = new Bindable<HitStyle>(HitStyle.Plus);
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.PositionStyle), nameof(AimErrorMeterStrings.PositionStyleDescription))]
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public Bindable<MappingStyle> PositionMappingStyle { get; } = new Bindable<MappingStyle>();
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// used for calculate relative position.
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private Vector2? lastObjectPosition;
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private Container averagePositionContainer = null!;
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private Container averagePositionRotateContainer = null!;
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private Vector2 averagePosition;
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private readonly DrawablePool<HitPosition> hitPositionPool = new DrawablePool<HitPosition>(30);
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private Container hitPositionContainer = null!;
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private Container arrowBackgroundContainer = null!;
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private UprightAspectMaintainingContainer rotateFixedContainer = null!;
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private Container mainContainer = null!;
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private float objectRadius;
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private const int max_concurrent_judgements = 30;
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private const float line_thickness = 2;
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private const float inner_portion = 0.85f;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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public AimErrorMeter()
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{
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AutoSizeAxes = Axes.Both;
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AlwaysPresent = true;
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}
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[BackgroundDependencyLoader]
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private void load(IBindable<WorkingBeatmap> beatmap)
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{
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InternalChild = new Container
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{
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Height = 100,
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Width = 100,
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Children = new Drawable[]
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{
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hitPositionPool,
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rotateFixedContainer = new UprightAspectMaintainingContainer
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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}
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};
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mainContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new CircularContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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BorderColour = Colour4.White,
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Masking = true,
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BorderThickness = 2,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(inner_portion),
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Child = new Box
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{
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Colour = Colour4.Gray,
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Alpha = 0.3f,
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RelativeSizeAxes = Axes.Both
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},
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},
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arrowBackgroundContainer = new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Name = "Arrow Background",
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RelativeSizeAxes = Axes.Both,
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Rotation = 45,
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Alpha = 0f,
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Children = new Drawable[]
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{
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new Circle
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{
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Height = inner_portion + 0.2f,
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Width = line_thickness / 2,
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},
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new Circle
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{
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Height = 5f,
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Width = line_thickness / 2,
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Anchor = Anchor.Centre,
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Origin = Anchor.TopCentre,
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Margin = new MarginPadding(-line_thickness / 4),
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RelativePositionAxes = Axes.Both,
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Y = -(inner_portion + 0.2f) / 2,
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Rotation = -45
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},
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new Circle
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{
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Height = 5f,
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Width = line_thickness / 2,
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Anchor = Anchor.Centre,
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Origin = Anchor.TopCentre,
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Margin = new MarginPadding(-line_thickness / 4),
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RelativePositionAxes = Axes.Both,
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Y = -(inner_portion + 0.2f) / 2,
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Rotation = 45
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}
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}
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},
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new Container
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{
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Name = "Cross Background",
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Circle
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{
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Alpha = 0.5f,
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Width = line_thickness,
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Height = inner_portion * 0.9f
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},
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new Circle
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{
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Alpha = 0.5f,
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Width = line_thickness,
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Height = inner_portion * 0.9f,
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Rotation = 90
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},
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new Circle
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{
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Alpha = 0.2f,
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Width = line_thickness / 2,
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Height = inner_portion * 0.9f,
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Rotation = 45
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},
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new Circle
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{
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Alpha = 0.2f,
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Width = line_thickness / 2,
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Height = inner_portion * 0.9f,
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Rotation = 135
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},
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}
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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hitPositionContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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},
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averagePositionContainer = new UprightAspectMaintainingContainer
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{
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RelativePositionAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Child = averagePositionRotateContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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new Circle
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 0.25f,
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},
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new Circle
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 0.25f,
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Rotation = 90
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}
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}
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}
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}
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}
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}
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}
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};
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objectRadius = OsuHitObject.OBJECT_RADIUS * LegacyRulesetExtensions.CalculateScaleFromCircleSize(beatmap.Value.Beatmap.Difficulty.CircleSize, true);
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AverageSize.BindValueChanged(size => averagePositionContainer.Size = new Vector2(size.NewValue), true);
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AverageStyle.BindValueChanged(style => averagePositionRotateContainer.Rotation = style.NewValue == HitStyle.Plus ? 0 : 45, true);
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PositionMappingStyle.BindValueChanged(s =>
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{
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// reset hit position to let it re-stat in the new mode
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Clear();
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if (s.NewValue == MappingStyle.Relative)
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{
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arrowBackgroundContainer.FadeIn(100);
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rotateFixedContainer.Remove(mainContainer, false);
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AddInternal(mainContainer);
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}
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else
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{
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arrowBackgroundContainer.FadeOut(100);
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// consider that component rotate is meaningless and will cause confusing in absolute mode.
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// so let component in rotate fixed when in absolute mapping mode.
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RemoveInternal(mainContainer, false);
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rotateFixedContainer.Add(mainContainer);
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}
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}, true);
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}
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protected override void OnNewJudgement(JudgementResult judgement)
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{
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if (judgement is not OsuHitCircleJudgementResult circleJudgement) return;
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if (circleJudgement.CursorPositionAtHit == null) return;
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if (hitPositionContainer.Count > max_concurrent_judgements)
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{
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const double quick_fade_time = 300;
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// check with a bit of lenience to avoid precision error in comparison.
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var old = hitPositionContainer.FirstOrDefault(j => j.LifetimeEnd > Clock.CurrentTime + quick_fade_time * 1.1);
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if (old != null)
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{
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old.ClearTransforms();
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old.FadeOut(quick_fade_time).Expire();
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}
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}
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// the Vector2 for component is X (-0.5, 0.5), Y (-0.5, 0.5)
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Vector2 hitPosition;
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if (PositionMappingStyle.Value == MappingStyle.Relative && lastObjectPosition != null)
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{
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// let local center in (0.5, 0.5) to prevent localRadius in calculate will get zero.
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// then manual subtraction 0.5 to match component mapping.
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hitPosition = AccuracyHeatmap.FindRelativeHitPosition(lastObjectPosition.Value, ((OsuHitObject)circleJudgement.HitObject).StackedEndPosition,
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circleJudgement.CursorPositionAtHit.Value, objectRadius, new Vector2(0.5f), inner_portion, 45) - new Vector2(0.5f);
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}
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else
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{
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// get relative position between mouse position and current object.
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hitPosition = (circleJudgement.CursorPositionAtHit.Value - ((OsuHitObject)circleJudgement.HitObject).StackedPosition) / objectRadius / 2 * inner_portion;
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}
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hitPosition = Vector2.Clamp(hitPosition, new Vector2(-0.5f), new Vector2(0.5f));
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hitPositionPool.Get(drawableHit =>
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{
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drawableHit.X = hitPosition.X;
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drawableHit.Y = hitPosition.Y;
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drawableHit.Colour = getColourForPosition(hitPosition);
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hitPositionContainer.Add(drawableHit);
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});
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averagePositionContainer.MoveTo(averagePosition = (hitPosition + averagePosition) / 2, 800, Easing.OutQuint);
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lastObjectPosition = ((OsuHitObject)circleJudgement.HitObject).StackedPosition;
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}
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private Color4 getColourForPosition(Vector2 position)
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{
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switch (Vector2.Distance(position, Vector2.Zero))
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{
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case >= 0.5f * inner_portion:
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return colours.Red;
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case >= 0.35f * inner_portion:
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return colours.Yellow;
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case >= 0.2f * inner_portion:
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return colours.Green;
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default:
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return colours.Blue;
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}
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}
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public override void Clear()
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{
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averagePositionContainer.MoveTo(averagePosition = Vector2.Zero, 800, Easing.OutQuint);
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lastObjectPosition = null;
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foreach (var h in hitPositionContainer)
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{
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h.ClearTransforms();
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h.Expire();
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}
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}
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private partial class HitPosition : PoolableDrawable
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{
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[Resolved]
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private AimErrorMeter aimErrorMeter { get; set; } = null!;
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public readonly BindableNumber<float> HitPointSize = new BindableFloat();
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public readonly Bindable<HitStyle> HitPointStyle = new Bindable<HitStyle>();
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private readonly Container content;
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public HitPosition()
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{
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RelativePositionAxes = Axes.Both;
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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InternalChild = new UprightAspectMaintainingContainer
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Child = content = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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new Circle
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 0.25f,
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Rotation = -45
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},
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new Circle
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 0.25f,
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Rotation = 45
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}
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}
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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HitPointSize.BindTo(aimErrorMeter.HitPositionSize);
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HitPointSize.BindValueChanged(size => Size = new Vector2(size.NewValue), true);
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HitPointStyle.BindTo(aimErrorMeter.HitPositionStyle);
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HitPointStyle.BindValueChanged(style => content.Rotation = style.NewValue == HitStyle.X ? 0 : 45, true);
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}
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protected override void PrepareForUse()
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{
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base.PrepareForUse();
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const int judgement_fade_in_duration = 100;
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const int judgement_fade_out_duration = 5000;
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this
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.ResizeTo(new Vector2(0))
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.FadeInFromZero(judgement_fade_in_duration, Easing.OutQuint)
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.ResizeTo(new Vector2(HitPointSize.Value), judgement_fade_in_duration, Easing.OutQuint)
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.Then()
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.FadeOut(judgement_fade_out_duration)
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.Expire();
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}
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}
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public enum HitStyle
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{
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[LocalisableDescription(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.StyleX))]
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X,
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[LocalisableDescription(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.StylePlus))]
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Plus,
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}
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public enum MappingStyle
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{
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[LocalisableDescription(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.Absolute))]
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Absolute,
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[LocalisableDescription(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.Relative))]
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Relative,
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}
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}
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}
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