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osu-lazer/osu.Game.Tests/Visual/Editing/TestSceneEditorSummaryTimeline.cs
2020-05-16 18:17:12 +09:00

30 lines
837 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit.Components.Timelines.Summary;
using osuTK;
namespace osu.Game.Tests.Visual.Editing
{
[TestFixture]
public class TestSceneEditorSummaryTimeline : EditorClockTestScene
{
[BackgroundDependencyLoader]
private void load()
{
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
Add(new SummaryTimeline
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500, 50)
});
}
}
}