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mirror of https://github.com/ppy/osu.git synced 2024-11-06 22:07:40 +08:00
osu-lazer/osu.Game/Tests/Visual
2019-09-18 16:07:02 +09:00
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AllPlayersTestScene.cs Centralise and update WorkingBeatmap creation in test cases 2019-05-31 14:40:53 +09:00
EditorClockTestScene.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
EditorTestScene.cs Centralise and update WorkingBeatmap creation in test cases 2019-05-31 14:40:53 +09:00
ManualInputManagerTestScene.cs Remove all calls to return user input 2019-06-07 12:54:57 +09:00
MultiplayerTestScene.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
OsuGridTestScene.cs Add basic skinning test 2019-07-29 17:27:00 +09:00
OsuTestScene.cs Revert clamping logic 2019-09-18 16:07:02 +09:00
PlacementBlueprintTestScene.cs Fix blueprint tests crashing due to out-of-order operations 2019-06-04 12:08:23 +09:00
PlayerTestScene.cs Fix tests crashing if a ruleset doesn't provide a NoFail mod 2019-09-04 20:29:10 +09:00
RateAdjustedBeatmapTestScene.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
ScreenTestScene.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
ScrollingTestContainer.cs Apply more missed cases 2019-04-01 12:44:46 +09:00
SelectionBlueprintTestScene.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestPlayer.cs Add comprehensive skin fallback integration testing 2019-08-28 19:57:17 +09:00