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osu-lazer/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableTinyDroplet.cs
2018-06-09 17:38:17 -07:00

27 lines
862 B
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public class DrawableTinyDroplet : DrawableDroplet
{
public DrawableTinyDroplet(Droplet h)
: base(h)
{
Size = new Vector2((float)CatchHitObject.OBJECT_RADIUS) / 8;
}
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
{
if (CheckPosition == null) return;
if (timeOffset >= 0)
AddJudgement(new CatchTinyDropletJudgement { Result = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss });
}
}
}