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41 lines
1.2 KiB
C#
41 lines
1.2 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Game.Modes.Objects.Types;
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using System.Collections.Generic;
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namespace osu.Game.Modes.Objects.Legacy.Taiko
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{
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internal class HitObjectParser : Legacy.HitObjectParser
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{
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protected override HitObject CreateHit(Vector2 position, bool newCombo)
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{
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return new Hit
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{
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NewCombo = newCombo,
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};
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}
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protected override HitObject CreateSlider(Vector2 position, bool newCombo, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount)
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{
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return new Slider
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{
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NewCombo = newCombo,
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ControlPoints = controlPoints,
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Distance = length,
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CurveType = curveType,
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RepeatCount = repeatCount
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};
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}
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protected override HitObject CreateSpinner(Vector2 position, double endTime)
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{
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return new Spinner
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{
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EndTime = endTime
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};
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}
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}
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}
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