1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-14 17:57:38 +08:00
osu-lazer/osu.Game.Tests/Visual/UserInterface/TestSceneOverlayScrollContainer.cs
2023-02-26 14:39:34 -08:00

133 lines
4.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using osu.Framework.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Shapes;
using osuTK.Graphics;
using NUnit.Framework;
using osu.Framework.Utils;
using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface
{
public partial class TestSceneOverlayScrollContainer : OsuManualInputManagerTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private TestScrollContainer scroll;
private int invocationCount;
[SetUp]
public void SetUp() => Schedule(() =>
{
Child = scroll = new TestScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = new Container
{
Height = 3000,
RelativeSizeAxes = Axes.X,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Gray
}
}
};
invocationCount = 0;
scroll.Button.Action += () => invocationCount++;
});
[Test]
public void TestButtonVisibility()
{
AddAssert("button is hidden", () => scroll.Button.State == Visibility.Hidden);
AddStep("scroll to end", () => scroll.ScrollToEnd(false));
AddAssert("button is visible", () => scroll.Button.State == Visibility.Visible);
AddStep("scroll to start", () => scroll.ScrollToStart(false));
AddAssert("button is hidden", () => scroll.Button.State == Visibility.Hidden);
AddStep("scroll to 500", () => scroll.ScrollTo(500));
AddUntilStep("scrolled to 500", () => Precision.AlmostEquals(scroll.Current, 500, 0.1f));
AddAssert("button is visible", () => scroll.Button.State == Visibility.Visible);
AddStep("click button", () =>
{
InputManager.MoveMouseTo(scroll.Button);
InputManager.Click(MouseButton.Left);
});
AddAssert("button is visible", () => scroll.Button.State == Visibility.Visible);
AddStep("user scroll down by 1", () => InputManager.ScrollVerticalBy(-1));
AddAssert("button is hidden", () => scroll.Button.State == Visibility.Hidden);
}
[Test]
public void TestButtonAction()
{
AddStep("scroll to end", () => scroll.ScrollToEnd(false));
AddStep("invoke action", () => scroll.Button.Action.Invoke());
AddUntilStep("scrolled back to start", () => Precision.AlmostEquals(scroll.Current, 0, 0.1f));
AddStep("invoke action", () => scroll.Button.Action.Invoke());
AddAssert("scrolled to end", () => scroll.IsScrolledToEnd());
}
[Test]
public void TestClick()
{
AddStep("scroll to end", () => scroll.ScrollToEnd(false));
AddStep("click button", () =>
{
InputManager.MoveMouseTo(scroll.Button);
InputManager.Click(MouseButton.Left);
});
AddUntilStep("scrolled back to start", () => Precision.AlmostEquals(scroll.Current, 0, 0.1f));
AddStep("click button", () =>
{
InputManager.MoveMouseTo(scroll.Button);
InputManager.Click(MouseButton.Left);
});
AddAssert("scrolled to end", () => scroll.IsScrolledToEnd());
}
[Test]
public void TestMultipleClicks()
{
AddStep("scroll to end", () => scroll.ScrollToEnd(false));
AddAssert("invocation count is 0", () => invocationCount == 0);
AddStep("hover button", () => InputManager.MoveMouseTo(scroll.Button));
AddRepeatStep("click button", () => InputManager.Click(MouseButton.Left), 3);
AddAssert("invocation count is 3", () => invocationCount == 3);
}
private partial class TestScrollContainer : OverlayScrollContainer
{
public new ScrollBackButton Button => base.Button;
}
}
}